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  1. Weighted-Blended-OIT-in-Unity-URP Weighted-Blended-OIT-in-Unity-URP Public

    This project is to implement Weighted Blended OIT in Unity URP.I do this job in order to solve the transparency sorting problem when I do hair rendering.

    C# 22

  2. Fur-Rendering Fur-Rendering Public

    My survey on fur rendering in unity URP.

    HLSL 8

  3. Next-Generation-Post-Processing Next-Generation-Post-Processing Public

    This is an implementation for "Next Generation Post Processing in Call of Duty Advanced Warfare" in unity URP.Including motionblur、bloom and so on.

    C# 8 2

  4. Unity-Shader-Works Unity-Shader-Works Public

    My shader code in unity, try to create effects such like cloud、water... in the virtual world.

    ShaderLab 5 2

  5. CDC-High-Quality-Realtime-Cloud CDC-High-Quality-Realtime-Cloud Public

    Realtime Cloud

    C# 2

  6. Code-for-LearnOpenGL Code-for-LearnOpenGL Public

    All the cpp code implementation for LearnOpenGL.com

    C