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Releases: Hotrian/HeadlessOverlayToolkit

This repository has moved!

29 Jun 02:04
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The TwitchChatOverlay repository has moved to its new home! Please update your bookmarks!

New releases will be posted over here.

TwitchChatOverlay-v1.0.9-alpha (hotfix)

26 Jun 11:49
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  • Fixes a bug where Alpha and Scale didn't load properly.

I'm including a short version as mentioned in the last release; The short version is half the height but the same width as the regular version.

Edit: This release is missing some license files, which have been attached.

TwitchChatOverlay-v1.0.8-alpha

26 Jun 11:24
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  • Correct name color is now displayed when available.
  • Improved the display. Chat lines should no longer run off the window; and they use more of the line when possible, instead of going to the next line too early.
  • Improved error handling.

I'm also including a short version of the chat which is half the height but the same width as the regular version, in case you prefer that. I intend to add the ability for you to easily control the width/height of the chat pane, but there is no ETA on this.

Edit: This release is missing some license files, which have been attached.

TwitchChatOverlay-v1.0.7-alpha

26 Jun 07:59
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  • Added additional error reporting (possible timeout messages).
  • Changed "Connected" to "Logged In", added correct "Connected" message.

Edit: This release is missing some license files, which have been attached.

TwitchChatOverlay-v1.0.6-alpha (hotfix)

23 Jun 15:24
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This version fixes a bug in the HOTK_Overlay animations. It's not a huge deal but I still recommend upgrading.

Edit: This release is missing some license files, which have been attached.

TwitchChatOverlay-v1.0.5-alpha (hotfix)

23 Jun 14:30
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CPU Usage Hotfix

Somehow I didn't notice the previous build was using a lot of CPU! Thanks so much Grahnz for the TwitchIRC.cs ;]

I added a few Thread.Sleeps, which I know are kind of a sin, so if someone has a better option please let me know. Until then, the Thread.Sleeps drop CPU usage from ~50% to <5% on my PC!

This version also saves to a more appropriate location:

C:\Users\<USERNAME>\AppData\LocalLow\HeadlessOverlayToolkit\TwitchChatOverlay\savedSettings.gd

You can just copy your settings file over to the new location if needed.

Edit: This release is missing some license files, which have been attached.

TwitchChatOverlay-v1.0.4-alpha

23 Jun 12:01
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  • The OAuth Field is now a "Password" field so it always shows as *'s!
  • Added some debug output so you can tell what's happening!
  • All Usernames now start with a Capitol letter! The app receives them as all lowercase, so we don't have the option to preserve case here, I'm just assuming it will look a little nicer if everyone has a proper name, but let me know if you guys would prefer this as a toggle. I might make it one anyway.

Please note this version still saves to

C:\Users\<USERNAME>\AppData\LocalLow\DefaultCompany\ViveOverlay\savedSettings.gd

but future versions will likely save into a more appropriate folder.

Edit: This release is missing some license files, which have been attached.

TwitchChatOverlay-v1.0.3-alpha

23 Jun 08:03
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Add Rotational Controls

This one adds three new sliders and three new text fields that control the three axis of rotation (one linked slider+text field per axis).

Here is a quick run down of the current interface.

Edit: This release is missing some license files, which have been attached.

TwitchChatOverlay-v1.0.2-alpha

23 Jun 04:59
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Now with saving!

This version adds super basic support for saving/loading. Hopefully the system is self explanatory. This version also adds a "Swap Controllers" button in case the system misidentifies your controllers.

This version saves to

C:\Users\<USERNAME>\AppData\LocalLow\DefaultCompany\ViveOverlay\savedSettings.gd

but future versions will likely save into a more appropriate folder.

Edit: This release is missing some license files, which have been attached.

TwitchChatOverlay-v1.0.1-alpha (hotfix)

23 Jun 02:21
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Gaze Detection Hotfix

The last version has a bug where gaze detection doesn't work properly. Please use this version instead of v1.0.0.