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Can't publish a scene with no models in it #1137
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I can confirm this behavior on Firefox and Chrome as well using windows 10. |
I'm able to reproduce this error in chrome with a video and no models. |
I experienced a similar issue with a Spoke project that was published and working for a while. First the issue appeared when I tried to create a room with the scene, and got a Then I tried to re-publish the project on Spoke, but I got an error Questions:
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This is a bug and not an intentional feature, we don't have a timeline on a fix at this time. |
Fixes Hubs-Foundation#1137 Skip trying to remap the node refs for materials if there aren't any materials in the scene. Add the length of the JSON chunk to the header when there is no binary buffer so that a valid GLB file can be generated.
Thank you so much! So looking forward to this fix. <3 |
You're welcome. Me too. It'll be nice to see this finally fixed 🙂 |
Sometimes I want to publish scenes with either nothing in it or just a skybox, but the scene will not publish and shows an error of "e is not iterable". The reason I want scenes with no objects is usually so that I can have a stable baseline for testing performance of objects added into a room, or I'm testing skyboxes, stuff like that. This appears to be a fairly recent regression, markun mentioned it in the spoke discord channel on April 20th, but I think it was working not too long before that.
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