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Blue Cloud Mirror - IBM Cloud Technology Showcase

Note: The project is currently not maintained

This project contains a game where players need to show five specific emotions and do five specific poses in two levels. The fastest player wins. The game uses various key cloud technologies to demonstrate the value of a diverse, interconnected system, with both public and private cloud environments.

Play the Game. Note: The game is currently not active.

and

the fast start with Deployto IBM Cloud to run your own game instance on IBM Cloud. Here is a short "how to" video (4 min) on YouTube

Note: You need an IBM Cloud account and ask for a IBM Cloud trial feature code.

Here is an example of a successful game:

alt text

Showcase of IBM Cloud Technologies

The game utilizes various key IBM Cloud technologies to demonstrate the value of the IBM Cloud. There are three main parts:

  • Core game: Implemented as serverless web application since it is primarily used during conferences only
  • Users service: Implemented via IBM Cloud Private to avoid storing personal data in a public cloud
  • Scores service: Implemented via Cloud Foundry Enterprise Edition to highlight easy changes via the ‘cf push experience’ (for example theme adoptions for different conferences)

Note: In order to allow developers to easily set up the game with an IBM Cloud Lite account, this project contains documentation how to use Cloud Foundry Public applications rather than Cloud Foundry Enterprise Environment and how to use Minikube rather than IBM Cloud Private.

The following diagram shows the key components that are used in this project. More diagrams, including a diagram showing IBM Cloud Private and Cloud Foundry Enterprise Environment, can be found in the images folder.

alt text

This is a list of used technologies:

Authors

Documentation and Articles

Setup

In the easiest case the game can be set up on a local machine in less than five minutes. In this case only the game web application is run without being able to register users and having highscores. To set up the game locally, invoke the following commands:

Then invoke the following commands:

$ git clone https://github.com/IBM/blue-cloud-mirror.git
$ cd blue-cloud-mirror/game
$ yarn install
$ yarn run serve

or

Deploy to IBM Cloud

The full setup includes IBM Cloud Functions, Cloud Foundry and an on-premises environment. Please refer to the instructions of the three main components:

Prerequisites

For all three components, you need the following prerequisites.

Create an IBM Cloud lite account (free, no credit card required):

Make sure you have the following tools installed:

Local Environment Setup

Invoke the following commands:

$ git clone https://github.com/IBM/blue-cloud-mirror.git
$ cd blue-cloud-mirror/
$ ibmcloud login
$ ibmcloud iam api-key-create blue-cloud-mirror \
  -d "blue-cloud-mirror" \
  --file blue-cloud-mirror.json
$ cat blue-cloud-mirror.json
$ cp template.local.env local.env

In local.env define

  • 'IBMCLOUD_API_KEY'
  • 'IBMCLOUD_ORG'
  • 'IBMCLOUD_SPACE'
  • 'BLUEMIX_REGION'
  • **'BLUEMIX_CF_API'''

to match the apikey in blue-cloud-mirror.json and the org, space, region and cloud foundry endpoint name that you're using (see the outputs in your terminal when following the steps above).