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New Crowdin updates #8

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668394f
New translations shuffling-cards.json (English, United Kingdom)
geoo89 Apr 6, 2022
dc17071
New translations shuffling-cards.json (Swahili, Kenya)
geoo89 Apr 6, 2022
5ebba39
New translations shuffling-cards.json (Swahili, Tanzania)
geoo89 Apr 6, 2022
2e001b7
New translations shuffling-cards.json (Amharic)
geoo89 Apr 6, 2022
75937b3
New translations scoring-goals.json (Swahili, Kenya)
geoo89 Apr 6, 2022
8c66c66
New translations scoring-goals.json (Italian)
geoo89 Apr 6, 2022
acd0fa2
New translations scoring-goals.json (Spanish)
geoo89 Apr 6, 2022
bccc3ce
New translations scoring-goals.json (French)
geoo89 Apr 6, 2022
6a3e61e
New translations twenty-four.json (Spanish)
geoo89 Apr 6, 2022
5285881
New translations triangular-slices.json (French)
geoo89 Apr 6, 2022
96d7cdc
New translations triangular-slices.json (Spanish)
geoo89 Apr 6, 2022
747174f
New translations triangular-slices.json (Italian)
geoo89 Apr 6, 2022
dcd45e3
New translations triangular-slices.json (English, United Kingdom)
geoo89 Apr 6, 2022
be628eb
New translations triangular-slices.json (Swahili, Kenya)
geoo89 Apr 6, 2022
1104125
New translations triangular-slices.json (Swahili, Tanzania)
geoo89 Apr 6, 2022
68f9676
New translations triangular-slices.json (Amharic)
geoo89 Apr 6, 2022
07112a8
New translations twenty-four.json (French)
geoo89 Apr 6, 2022
a7fe368
New translations twenty-four.json (Italian)
geoo89 Apr 6, 2022
f2d680a
New translations twenty-four.json (English, United Kingdom)
geoo89 Apr 6, 2022
cb02080
New translations twenty-four.json (Swahili, Kenya)
geoo89 Apr 6, 2022
5b2bd76
New translations twenty-four.json (Swahili, Tanzania)
geoo89 Apr 6, 2022
5b07755
New translations twenty-four.json (Amharic)
geoo89 Apr 6, 2022
b0892dd
New translations twenty-one.json (French)
geoo89 Apr 6, 2022
af55305
New translations twenty-one.json (Spanish)
geoo89 Apr 6, 2022
8d20f4d
New translations twenty-one.json (Italian)
geoo89 Apr 6, 2022
8c4000f
New translations twenty-one.json (English, United Kingdom)
geoo89 Apr 6, 2022
295d05a
New translations twenty-one.json (Swahili, Kenya)
geoo89 Apr 6, 2022
e4635b6
New translations twenty-one.json (Swahili, Tanzania)
geoo89 Apr 6, 2022
3912ef1
New translations square-numbers-and-triangular-numbers.json (French)
geoo89 Apr 6, 2022
355645f
New translations square-numbers-and-triangular-numbers.json (Spanish)
geoo89 Apr 6, 2022
c8500cd
New translations square-numbers-and-triangular-numbers.json (Italian)
geoo89 Apr 6, 2022
32353a6
New translations square-numbers-and-triangular-numbers.json (English,…
geoo89 Apr 6, 2022
98a301c
New translations square-numbers-and-triangular-numbers.json (Swahili,…
geoo89 Apr 6, 2022
77826fc
New translations square-numbers-and-triangular-numbers.json (Swahili,…
geoo89 Apr 6, 2022
4d2fb4d
New translations square-numbers-and-triangular-numbers.json (Amharic)
geoo89 Apr 6, 2022
8b54f78
New translations sword-of-josephus.json (French)
geoo89 Apr 6, 2022
5b289b2
New translations sword-of-josephus.json (Spanish)
geoo89 Apr 6, 2022
ac6f1c9
New translations sword-of-josephus.json (Italian)
geoo89 Apr 6, 2022
ee2603e
New translations sword-of-josephus.json (English, United Kingdom)
geoo89 Apr 6, 2022
765840e
New translations sword-of-josephus.json (Swahili, Kenya)
geoo89 Apr 6, 2022
44b6d05
New translations sword-of-josephus.json (Swahili, Tanzania)
geoo89 Apr 6, 2022
9f08137
New translations sword-of-josephus.json (Amharic)
geoo89 Apr 6, 2022
18b5052
New translations twenty-one.json (Amharic)
geoo89 Apr 6, 2022
bc057c4
New translations two-distances.json (French)
geoo89 Apr 6, 2022
30b90be
New translations two-distances.json (Spanish)
geoo89 Apr 6, 2022
949ac29
New translations two-distances.json (Italian)
geoo89 Apr 6, 2022
247d63e
New translations two-distances.json (English, United Kingdom)
geoo89 Apr 6, 2022
885938d
New translations two-distances.json (Swahili, Kenya)
geoo89 Apr 6, 2022
2aafd45
New translations two-distances.json (Swahili, Tanzania)
geoo89 Apr 6, 2022
747eed6
New translations two-distances.json (Amharic)
geoo89 Apr 6, 2022
a0174b6
New translations different-paths.json (French)
geoo89 Apr 9, 2022
2b99d7f
New translations fifteen.json (French)
geoo89 Apr 9, 2022
cf5fae7
New translations going-to-school.json (French)
geoo89 Apr 9, 2022
6c48aa8
New translations going-to-school.json (French)
geoo89 Apr 9, 2022
c539ab5
New translations gomoku.json (French)
geoo89 Apr 9, 2022
bb86b7c
New translations gomoku.json (French)
geoo89 Apr 9, 2022
3563782
New translations honey-bees.json (French)
geoo89 Apr 9, 2022
7c95539
New translations house.json (French)
geoo89 Apr 9, 2022
6407c50
New translations house.json (French)
geoo89 Apr 9, 2022
6c70324
New translations kaprekar_s-number.json (French)
geoo89 Apr 9, 2022
ce316bc
New translations folding-paper.json (French)
geoo89 Apr 11, 2022
b2f54ae
New translations knockdown.json (French)
geoo89 Apr 11, 2022
2a90151
New translations knockdown.json (French)
geoo89 Apr 11, 2022
d2617e0
New translations latin-squares.json (French)
geoo89 Apr 11, 2022
5a206a4
New translations abundant-numbers.json (Kinyarwanda)
geoo89 Apr 19, 2022
910d15d
New translations ramanujan.json (Kinyarwanda)
geoo89 Apr 19, 2022
fa42c28
New translations newspaper.json (Kinyarwanda)
geoo89 Apr 19, 2022
51f99a5
New translations nim.json (Kinyarwanda)
geoo89 Apr 19, 2022
f8b5b8c
New translations onetwothreefourfive.json (Kinyarwanda)
geoo89 Apr 19, 2022
0675d73
New translations palindrome-cube.json (Kinyarwanda)
geoo89 Apr 19, 2022
9ae3bdb
New translations patience.json (Kinyarwanda)
geoo89 Apr 19, 2022
8549e6b
New translations paving-paths.json (Kinyarwanda)
geoo89 Apr 19, 2022
c9494e6
New translations pieces-of-cake.json (Kinyarwanda)
geoo89 Apr 19, 2022
051d040
New translations pong-hau-k_i.json (Kinyarwanda)
geoo89 Apr 19, 2022
3981a61
New translations prime-removal.json (Kinyarwanda)
geoo89 Apr 19, 2022
cd811a9
New translations restaurant.json (Kinyarwanda)
geoo89 Apr 19, 2022
a75c8f4
New translations mixed-up-socks.json (Kinyarwanda)
geoo89 Apr 19, 2022
7d5626d
New translations scoring-goals.json (Kinyarwanda)
geoo89 Apr 19, 2022
b688a4e
New translations shaking-hands.json (Kinyarwanda)
geoo89 Apr 19, 2022
c42d268
New translations shuffling-cards.json (Kinyarwanda)
geoo89 Apr 19, 2022
df7b51f
New translations sim.json (Kinyarwanda)
geoo89 Apr 19, 2022
85b7cc3
New translations square-numbers-and-triangular-numbers.json (Kinyarwa…
geoo89 Apr 19, 2022
ce53ea5
New translations stop-or-dare.json (Kinyarwanda)
geoo89 Apr 19, 2022
f20f2c1
New translations sword-of-josephus.json (Kinyarwanda)
geoo89 Apr 19, 2022
00707ff
New translations table-handshakes.json (Kinyarwanda)
geoo89 Apr 19, 2022
5401334
New translations triangular-slices.json (Kinyarwanda)
geoo89 Apr 19, 2022
8c08143
New translations twenty-four.json (Kinyarwanda)
geoo89 Apr 19, 2022
425fda8
New translations monkey-business.json (Kinyarwanda)
geoo89 Apr 19, 2022
40f506c
New translations mean.json (Kinyarwanda)
geoo89 Apr 19, 2022
25a2abd
New translations alphanumerics.json (Kinyarwanda)
geoo89 Apr 19, 2022
778e253
New translations fifteen.json (Kinyarwanda)
geoo89 Apr 19, 2022
c80080c
New translations avoid-the-river.json (Kinyarwanda)
geoo89 Apr 19, 2022
d0e8e31
New translations bar-stools.json (Kinyarwanda)
geoo89 Apr 19, 2022
1c7e221
New translations benford_s-law.json (Kinyarwanda)
geoo89 Apr 19, 2022
e06e06d
New translations birthday-probability.json (Kinyarwanda)
geoo89 Apr 19, 2022
b1364b8
New translations card-sums.json (Kinyarwanda)
geoo89 Apr 19, 2022
1bcac33
New translations collatz-conjecture.json (Kinyarwanda)
geoo89 Apr 19, 2022
da5e0c7
New translations colouring.json (Kinyarwanda)
geoo89 Apr 19, 2022
e4d7240
New translations counting-squares.json (Kinyarwanda)
geoo89 Apr 19, 2022
a52abfd
New translations dealing-cards.json (Kinyarwanda)
geoo89 Apr 19, 2022
2a2e043
New translations different-paths.json (Kinyarwanda)
geoo89 Apr 19, 2022
9d5f5df
New translations folding-paper.json (Kinyarwanda)
geoo89 Apr 19, 2022
e08dd45
New translations mastermind.json (Kinyarwanda)
geoo89 Apr 19, 2022
5e9a30d
New translations four-colours.json (Kinyarwanda)
geoo89 Apr 19, 2022
d5c6914
New translations going-to-school.json (Kinyarwanda)
geoo89 Apr 19, 2022
7ee0300
New translations gomoku.json (Kinyarwanda)
geoo89 Apr 19, 2022
36e7b3a
New translations honey-bees.json (Kinyarwanda)
geoo89 Apr 19, 2022
4a631d4
New translations house.json (Kinyarwanda)
geoo89 Apr 19, 2022
8af7828
New translations kaprekar_s-number.json (Kinyarwanda)
geoo89 Apr 19, 2022
1416de0
New translations knockdown.json (Kinyarwanda)
geoo89 Apr 19, 2022
c528b08
New translations latin-squares.json (Kinyarwanda)
geoo89 Apr 19, 2022
4b60ce2
New translations lost-cards.json (Kinyarwanda)
geoo89 Apr 19, 2022
f6bc065
New translations lychrel-numbers.json (Kinyarwanda)
geoo89 Apr 19, 2022
2b927ab
New translations twenty-one.json (Kinyarwanda)
geoo89 Apr 19, 2022
6c16f1e
New translations two-distances.json (Kinyarwanda)
geoo89 Apr 19, 2022
241a734
New translations wintwothreefour.json (Kinyarwanda)
geoo89 Apr 19, 2022
0ee2335
New translations alphanumerics.json (Kinyarwanda)
geoo89 Apr 20, 2022
47522ae
New translations alphanumerics.json (Kinyarwanda)
geoo89 Apr 20, 2022
e82f5f3
New translations avoid-the-river.json (Kinyarwanda)
geoo89 Apr 20, 2022
e45d6eb
New translations bar-stools.json (Kinyarwanda)
geoo89 Apr 21, 2022
89e813e
New translations bar-stools.json (Kinyarwanda)
geoo89 Apr 22, 2022
862054f
New translations benford_s-law.json (Kinyarwanda)
geoo89 Apr 22, 2022
6444828
New translations bar-stools.json (Kinyarwanda)
geoo89 Apr 22, 2022
121b379
New translations bar-stools.json (Kinyarwanda)
geoo89 Apr 23, 2022
f7590c7
New translations benford_s-law.json (Kinyarwanda)
geoo89 Apr 23, 2022
8fff4f5
New translations birthday-probability.json (Kinyarwanda)
geoo89 Apr 23, 2022
b7d23f5
New translations counting-squares.json (Kinyarwanda)
geoo89 Apr 23, 2022
1669d74
New translations house.json (Kinyarwanda)
geoo89 Apr 25, 2022
9379de6
New translations lost-cards.json (Kinyarwanda)
geoo89 Apr 25, 2022
3a7702f
New translations lychrel-numbers.json (Kinyarwanda)
geoo89 Apr 25, 2022
de5d5da
New translations card-sums.json (Kinyarwanda)
geoo89 Apr 26, 2022
59b8f99
New translations honey-bees.json (Kinyarwanda)
geoo89 Apr 26, 2022
6acedf5
New translations honey-bees.json (Kinyarwanda)
geoo89 Apr 26, 2022
8676da8
New translations fifteen.json (Kinyarwanda)
geoo89 Apr 27, 2022
5c7647b
New translations latin-squares.json (Kinyarwanda)
geoo89 Apr 27, 2022
ccaf65f
New translations honey-bees.json (Kinyarwanda)
geoo89 Apr 29, 2022
b492e3c
New translations honey-bees.json (Kinyarwanda)
geoo89 Apr 29, 2022
815ff71
New translations honey-bees.json (Kinyarwanda)
geoo89 Apr 29, 2022
2f7b823
New translations honey-bees.json (Kinyarwanda)
geoo89 Apr 29, 2022
c7834b9
New translations twenty-one.json (Kinyarwanda)
geoo89 May 1, 2022
a5a2909
New translations two-distances.json (Kinyarwanda)
geoo89 May 1, 2022
ae56ae2
New translations wintwothreefour.json (Kinyarwanda)
geoo89 May 1, 2022
e3373a7
New translations honey-bees.json (Kinyarwanda)
geoo89 May 2, 2022
8010689
New translations kaprekar_s-number.json (Kinyarwanda)
geoo89 May 17, 2022
bb3014a
New translations knockdown.json (Kinyarwanda)
geoo89 May 17, 2022
d675463
New translations mean.json (Kinyarwanda)
geoo89 May 17, 2022
3e5611a
New translations mixed-up-socks.json (Kinyarwanda)
geoo89 May 17, 2022
4effd6d
New translations newspaper.json (Kinyarwanda)
geoo89 May 17, 2022
844c884
New translations nim.json (Kinyarwanda)
geoo89 May 17, 2022
5bdcfcf
New translations onetwothreefourfive.json (Kinyarwanda)
geoo89 May 17, 2022
cf7e844
New translations palindrome-cube.json (Kinyarwanda)
geoo89 May 17, 2022
5861206
New translations patience.json (Kinyarwanda)
geoo89 May 17, 2022
12d5017
New translations pieces-of-cake.json (Kinyarwanda)
geoo89 May 17, 2022
02d037e
New translations lost-cards.json (French)
geoo89 Jun 23, 2023
910f2ae
New translations lost-cards.json (French)
geoo89 Jun 28, 2023
5758b3f
New translations lost-cards.json (French)
geoo89 Jun 28, 2023
33e3bc2
New translations lost-cards.json (French)
geoo89 Jun 29, 2023
99dd8e9
New translations lost-cards.json (French)
geoo89 Jun 29, 2023
82abaa2
New translations mean.json (French)
geoo89 Jun 29, 2023
21f0322
New translations mean.json (French)
geoo89 Jun 29, 2023
a1906b6
New translations mean.json (French)
geoo89 Jun 29, 2023
134459e
New translations monkey-business.json (French)
geoo89 Jun 29, 2023
b4ce1b6
New translations monkey-business.json (French)
geoo89 Jul 1, 2023
513a1f2
New translations monkey-business.json (French)
geoo89 Jul 1, 2023
4779f86
New translations ramanujan.json (French)
geoo89 Jul 1, 2023
3489694
New translations shuffling-cards.json (French)
geoo89 Jul 1, 2023
f8703af
New translations shuffling-cards.json (French)
geoo89 Jul 2, 2023
b5a6e02
New translations paving-paths.json (French)
geoo89 Jul 3, 2023
af64e5f
New translations paving-paths.json (French)
geoo89 Jul 3, 2023
e729528
New translations newspaper.json (French)
geoo89 Jul 3, 2023
d6f6b70
New translations onetwothreefourfive.json (French)
geoo89 Jul 3, 2023
286d211
New translations pieces-of-cake.json (French)
geoo89 Jul 3, 2023
6461c2f
New translations table-handshakes.json (French)
geoo89 Jul 3, 2023
3824a4e
New translations restaurant.json (French)
geoo89 Jul 3, 2023
8a9c54a
New translations restaurant.json (French)
geoo89 Jul 3, 2023
83e8890
New translations scoring-goals.json (French)
geoo89 Jul 4, 2023
ee913d5
New translations abundant-numbers.json (Swahili, Kenya)
geoo89 Jul 4, 2023
6a211c3
New translations abundant-numbers.json (Swahili, Kenya)
geoo89 Jul 4, 2023
562f4d4
New translations alphanumerics.json (Swahili, Kenya)
geoo89 Jul 4, 2023
1a1cabb
New translations alphanumerics.json (Swahili, Kenya)
geoo89 Jul 4, 2023
84e58fb
New translations avoid-the-river.json (Swahili, Kenya)
geoo89 Jul 5, 2023
b36478e
New translations avoid-the-river.json (Swahili, Kenya)
geoo89 Jul 5, 2023
b34aaf0
New translations bar-stools.json (Swahili, Kenya)
geoo89 Jul 5, 2023
2109c92
New translations benford_s-law.json (Swahili, Kenya)
geoo89 Jul 5, 2023
a270d3d
New translations benford_s-law.json (Swahili, Kenya)
geoo89 Jul 5, 2023
55ba319
New translations birthday-probability.json (Swahili, Kenya)
geoo89 Jul 5, 2023
a37e423
New translations card-sums.json (Swahili, Kenya)
geoo89 Jul 5, 2023
140c390
New translations collatz-conjecture.json (Swahili, Kenya)
geoo89 Jul 6, 2023
8e5055d
New translations collatz-conjecture.json (Swahili, Kenya)
geoo89 Jul 6, 2023
5933f11
New translations colouring.json (Swahili, Kenya)
geoo89 Jul 6, 2023
9b0959a
New translations counting-squares.json (Swahili, Kenya)
geoo89 Jul 6, 2023
c4c6c7f
New translations dealing-cards.json (Swahili, Kenya)
geoo89 Jul 6, 2023
3c29707
New translations different-paths.json (Swahili, Kenya)
geoo89 Jul 6, 2023
92e6828
New translations fifteen.json (Swahili, Kenya)
geoo89 Jul 6, 2023
2f9a6cd
New translations folding-paper.json (Swahili, Kenya)
geoo89 Jul 6, 2023
4560888
New translations four-colours.json (Swahili, Kenya)
geoo89 Jul 6, 2023
f7d32ab
New translations going-to-school.json (Swahili, Kenya)
geoo89 Jul 6, 2023
a09ec83
New translations gomoku.json (Swahili, Kenya)
geoo89 Jul 6, 2023
fd6357d
New translations honey-bees.json (Swahili, Kenya)
geoo89 Jul 6, 2023
34d4078
New translations house.json (Swahili, Kenya)
geoo89 Jul 6, 2023
1ace51a
New translations kaprekar_s-number.json (Swahili, Kenya)
geoo89 Jul 6, 2023
01b35db
New translations knockdown.json (Swahili, Kenya)
geoo89 Jul 6, 2023
bb5f338
New translations knockdown.json (Swahili, Kenya)
geoo89 Jul 6, 2023
0fa0074
New translations knockdown.json (Swahili, Kenya)
geoo89 Jul 7, 2023
d48ef82
New translations knockdown.json (Swahili, Kenya)
geoo89 Jul 7, 2023
9d406aa
New translations latin-squares.json (Swahili, Kenya)
geoo89 Jul 7, 2023
4db3ad6
New translations lost-cards.json (Swahili, Kenya)
geoo89 Jul 7, 2023
9db80b3
New translations lychrel-numbers.json (Swahili, Kenya)
geoo89 Jul 7, 2023
42c28af
New translations mastermind.json (Swahili, Kenya)
geoo89 Jul 7, 2023
1d3519d
New translations mastermind.json (Swahili, Kenya)
geoo89 Jul 7, 2023
731a6ab
New translations mean.json (Swahili, Kenya)
geoo89 Jul 7, 2023
0cfae9b
New translations mixed-up-socks.json (Swahili, Kenya)
geoo89 Jul 7, 2023
f12c200
New translations monkey-business.json (Swahili, Kenya)
geoo89 Jul 7, 2023
9a90da4
New translations newspaper.json (Swahili, Kenya)
geoo89 Jul 7, 2023
776f892
New translations nim.json (Swahili, Kenya)
geoo89 Jul 7, 2023
5e0ee72
New translations onetwothreefourfive.json (Swahili, Kenya)
geoo89 Jul 7, 2023
3e0abe4
New translations palindrome-cube.json (Swahili, Kenya)
geoo89 Jul 7, 2023
738ed2b
New translations paving-paths.json (Swahili, Kenya)
geoo89 Jul 7, 2023
c73a82d
New translations patience.json (Swahili, Kenya)
geoo89 Jul 7, 2023
9169fa7
New translations pieces-of-cake.json (Swahili, Kenya)
geoo89 Jul 10, 2023
433568b
New translations pieces-of-cake.json (Swahili, Kenya)
geoo89 Jul 10, 2023
4919247
New translations pong-hau-k_i.json (Swahili, Kenya)
geoo89 Jul 10, 2023
8e9a225
New translations prime-removal.json (Swahili, Kenya)
geoo89 Jul 10, 2023
bb779ff
New translations ramanujan.json (Swahili, Kenya)
geoo89 Jul 10, 2023
a7072de
New translations restaurant.json (Swahili, Kenya)
geoo89 Jul 10, 2023
c2a815f
New translations scoring-goals.json (Swahili, Kenya)
geoo89 Jul 10, 2023
efd5c6a
New translations shaking-hands.json (Swahili, Kenya)
geoo89 Jul 10, 2023
a236d94
New translations shaking-hands.json (Swahili, Kenya)
geoo89 Jul 10, 2023
d392b1c
New translations shuffling-cards.json (Swahili, Kenya)
geoo89 Jul 10, 2023
7a6325e
New translations sim.json (Swahili, Kenya)
geoo89 Jul 10, 2023
5a2e4c9
New translations square-numbers-and-triangular-numbers.json (Swahili,…
geoo89 Jul 10, 2023
e24f480
New translations stop-or-dare.json (Swahili, Kenya)
geoo89 Jul 12, 2023
134509f
New translations stop-or-dare.json (Swahili, Kenya)
geoo89 Jul 12, 2023
01bf0ff
New translations sword-of-josephus.json (Swahili, Kenya)
geoo89 Jul 12, 2023
ca7c732
New translations table-handshakes.json (Swahili, Kenya)
geoo89 Jul 12, 2023
f0d2fc4
New translations triangular-slices.json (Swahili, Kenya)
geoo89 Jul 12, 2023
2e8455a
New translations twenty-four.json (Swahili, Kenya)
geoo89 Jul 12, 2023
dd0c117
New translations twenty-one.json (Swahili, Kenya)
geoo89 Jul 12, 2023
1ea5332
New translations square-numbers-and-triangular-numbers.json (Swahili,…
geoo89 Jul 12, 2023
993eaf3
New translations twenty-one.json (Swahili, Kenya)
geoo89 Jul 12, 2023
6504fe4
New translations two-distances.json (Swahili, Kenya)
geoo89 Jul 12, 2023
5691ab9
New translations wintwothreefour.json (Swahili, Kenya)
geoo89 Jul 12, 2023
8f9feff
New translations twenty-one.json (French)
geoo89 Jul 15, 2023
73f9996
New translations shuffling-cards.json (French)
geoo89 Jul 15, 2023
a1d1ead
New translations mastermind.json (French)
geoo89 Jul 15, 2023
71d89ed
New translations patience.json (French)
geoo89 Jul 15, 2023
9be1b81
New translations sim.json (French)
geoo89 Jul 15, 2023
f38ed9d
New translations sim.json (French)
geoo89 Jul 15, 2023
d9619b2
New translations sword-of-josephus.json (French)
geoo89 Jul 15, 2023
3700650
New translations triangular-slices.json (French)
geoo89 Jul 15, 2023
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12 changes: 12 additions & 0 deletions crowdin/cards/am-ET/abundant-numbers.json
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{
"Abundant Numbers": "Abundant Numbers",
"The integer 12 is the first <strong>abundant number</strong>. Its proper divisors (factors not including 12 itself) are 1, 2, 3, 4, and 6 which add up to 16 which is more than 12.": "The integer 12 is the first <strong>abundant number</strong>. Its proper divisors (factors not including 12 itself) are 1, 2, 3, 4, and 6 which add up to 16 which is more than 12.",
"You could make a 10 by 10 grid of the numbers 1 to 100 and colour in the abundant numbers.": "You could make a 10 by 10 grid of the numbers 1 to 100 and colour in the abundant numbers.",
"The next abundant number is 20, because the proper divisors of 20 are 1,2,4,5, and 10 which add up to 22. Can you explain why prime numbers can never be abundant?": "The next abundant number is 20, because the proper divisors of 20 are 1,2,4,5, and 10 which add up to 22. Can you explain why prime numbers can never be abundant?",
"The first known classification of numbers as deficient, perfect or abundant was by Nicomachus in his Introductio Arithmetica (circa 100)": "The first known classification of numbers as deficient, perfect or abundant was by Nicomachus in his Introductio Arithmetica (circa 100)",
"Numbers whose proper divisors add up to less than the number are called deficient numbers.": "Numbers whose proper divisors add up to less than the number are called deficient numbers.",
"You could make a 10 by 10 grid of the numbers 1 to 100 and colour in the deficient numbers.": "You could make a 10 by 10 grid of the numbers 1 to 100 and colour in the deficient numbers.",
"An example of a deficient number is 15, because 1,3, and 5 add up to 9 which is less than 15.": "An example of a deficient number is 15, because 1,3, and 5 add up to 9 which is less than 15.",
"Take the proper divisors of 6, they are 1,2, and 3 which adds up perfectly to 6.": "Take the proper divisors of 6, they are 1,2, and 3 which adds up perfectly to 6.",
"6 is the smallest perfect number. Can you find the only other perfect number below 100?": "6 is the smallest perfect number. Can you find the only other perfect number below 100?"
}
23 changes: 23 additions & 0 deletions crowdin/cards/am-ET/alphanumerics.json
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{
"Alphanumerics": "Alphanumerics",
"In the sum CAR + CAT = RARE each letter represents a different digit from 0 to 9. What is the value of the word RARE?": "In the sum CAR + CAT = RARE each letter represents a different digit from 0 to 9. What is the value of the word RARE?",
"What digit must the letter R represent? If you add two 3-digit numbers together, what is the largest sum you could make?": "What digit must the letter R represent? If you add two 3-digit numbers together, what is the largest sum you could make?",
"R must be equal to 1 since only the digit 1 can carry over from the hundreds column into the thousands column. So we now have CA1 + CAT = 1A1E.": "R must be equal to 1 since only the digit 1 can carry over from the hundreds column into the thousands column. So we now have CA1 + CAT = 1A1E.",
"If we look at the tens column we have A + A = 1 (or ends in 1). Since A + A is even, the only way for it to end in the digit 1 is for there to be a carry over from the ones column.": "If we look at the tens column we have A + A = 1 (or ends in 1). Since A + A is even, the only way for it to end in the digit 1 is for there to be a carry over from the ones column.",
"This gives us A = 5 or A = 0.": "This gives us A = 5 or A = 0.",
"Since we know there was a carry over from the ones column, T = 9 and hence E = 0. This means A = 5 since each letter represents a different digit. Therefore the word RARE = 1510. (Though not needed, it can be verified that C = 7). Finally we have 751 + 759 = 1510.": "Since we know there was a carry over from the ones column, T = 9 and hence E = 0. This means A = 5 since each letter represents a different digit. Therefore the word RARE = 1510. (Though not needed, it can be verified that C = 7). Finally we have 751 + 759 = 1510.",
"These types of puzzles are called 'Cryptarithms' or 'Verbal Arithmetic'. The most classic example was published in the July 1924 issue of Strand Magazine by English mathematician Henry Dudeney.": "These types of puzzles are called 'Cryptarithms' or 'Verbal Arithmetic'. The most classic example was published in the July 1924 issue of Strand Magazine by English mathematician Henry Dudeney.",
"SEND + MORE = MONEY": "SEND + MORE = MONEY",
"Given the potentially large number of possibilities, computer programs are often used to generate and solve these types of puzzles.": "Given the potentially large number of possibilities, computer programs are often used to generate and solve these types of puzzles.",
"In the sum TWO + TWO = FOUR each letter represents a different digit from 0 to 9. There are 7 different solutions to this sum. For these 7 solutions, what is the largest value of the word FOUR?": "In the sum TWO + TWO = FOUR each letter represents a different digit from 0 to 9. There are 7 different solutions to this sum. For these 7 solutions, what is the largest value of the word FOUR?",
"Once you figured out what digit F represents, you then want to consider what the largest possible value of O could be.": "Once you figured out what digit F represents, you then want to consider what the largest possible value of O could be.",
"F must be equal to 1 since only the digit 1 can carry over from the hundreds column.": "F must be equal to 1 since only the digit 1 can carry over from the hundreds column.",
"We now have TWO + TWO = 1OUR.": "We now have TWO + TWO = 1OUR.",
"As we are trying to find the largest possible value of FOUR, we next try O = 9. Which would give TW9 + TW9 = 19UR. Then the only possibility is T = 9 but this is not allowed since O = 9, making O = T.": "As we are trying to find the largest possible value of FOUR, we next try O = 9. Which would give TW9 + TW9 = 19UR. Then the only possibility is T = 9 but this is not allowed since O = 9, making O = T.",
"We next try O = 8. So TW8 + TW8 = 18UR. Which leads to R = 6 and T = 9. And we then have 9W8 + 9W8 = 18U6.": "We next try O = 8. So TW8 + TW8 = 18UR. Which leads to R = 6 and T = 9. And we then have 9W8 + 9W8 = 18U6.",
"We still have a choice of answers for W and U.": "We still have a choice of answers for W and U.",
"We require W to be less than 5 to avoid carrying over into the hundreds column. If we tried W = 4, this would lead to U = 9 but this is not possible as T = 9. So we try W = 3.": "We require W to be less than 5 to avoid carrying over into the hundreds column. If we tried W = 4, this would lead to U = 9 but this is not possible as T = 9. So we try W = 3.",
"We end up with 938 + 938 = 1876, and so the largest possible value of the word FOUR is 1876.": "We end up with 938 + 938 = 1876, and so the largest possible value of the word FOUR is 1876.",
"In the sum MATHS + GAMES = DECODE each letter represents a different digit from 0 to 9. What is the value of the word DECODE?": "In the sum MATHS + GAMES = DECODE each letter represents a different digit from 0 to 9. What is the value of the word DECODE?",
"There are many ways to solve this puzzle. First D = 1. To continue, we must use all the given information to eliminate possibilities. For example, we observe that E must be an even digit. S cannot be equal to 0 or 1 or 5. A lot of brute force is required to work through this problem, but with a table to organise all of the information, you should be able to whittle down the possible solutions until you have reached the correct answer. T = 0, D = 1, A = 2, S = 3, C = 4, H = 5, E = 6, M = 7, O = 8, G = 9.": "There are many ways to solve this puzzle. First D = 1. To continue, we must use all the given information to eliminate possibilities. For example, we observe that E must be an even digit. S cannot be equal to 0 or 1 or 5. A lot of brute force is required to work through this problem, but with a table to organise all of the information, you should be able to whittle down the possible solutions until you have reached the correct answer. T = 0, D = 1, A = 2, S = 3, C = 4, H = 5, E = 6, M = 7, O = 8, G = 9."
}
18 changes: 18 additions & 0 deletions crowdin/cards/am-ET/avoid-the-river.json
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{
"Avoid the River": "Avoid the River",
"Start from home (H) and go to school (S). You can walk along the 4 by 4 grid by making steps only towards east or north. You cannot cross the river (blue line)! In how many ways can you reach your school?": "Start from home (H) and go to school (S). You can walk along the 4 by 4 grid by making steps only towards east or north. You cannot cross the river (blue line)! In how many ways can you reach your school?",
"In how many ways you can go from home to school in a 2 by 2 grid? What about in a 3 by 3 grid?": "In how many ways you can go from home to school in a 2 by 2 grid? What about in a 3 by 3 grid?",
"This is not an easy combinatorial problem. It is better to start with a simpler version and familiarise with the problem. It is indeed intuitive to find the result for 2 by 2 grid: there are indeed only 2 possible ways. As far as the 3 by 3 case is concerned, students might easily draw all 5 ways explicitly. However, when it comes to the 4 by 4 case, it is easy to lose the count. Therefore the problem aims at making students think how to tackle this counting in a more systematic way. In particular, students should think whether they can decompose their counting in a way they can employ results known for a lower number of people. They may notice for example that the result for a 3 by 3 grid is: 2 + 1 + 2 = 5, 2 is the result for a 2 by 2 grid. Moreover, the result for a 4 by 4 grid is 5 + 2 + 2 + 5 = 14, where 2 is the result for a 2 by 2 and 5 is the result for a 3 by 3 grid.": "This is not an easy combinatorial problem. It is better to start with a simpler version and familiarise with the problem. It is indeed intuitive to find the result for 2 by 2 grid: there are indeed only 2 possible ways. As far as the 3 by 3 case is concerned, students might easily draw all 5 ways explicitly. However, when it comes to the 4 by 4 case, it is easy to lose the count. Therefore the problem aims at making students think how to tackle this counting in a more systematic way. In particular, students should think whether they can decompose their counting in a way they can employ results known for a lower number of people. They may notice for example that the result for a 3 by 3 grid is: 2 + 1 + 2 = 5, 2 is the result for a 2 by 2 grid. Moreover, the result for a 4 by 4 grid is 5 + 2 + 2 + 5 = 14, where 2 is the result for a 2 by 2 and 5 is the result for a 3 by 3 grid.",
"Cₙ are called <em>Catalan numbers</em> and they are crucial in the world of combinatorics. There is an explicit formula for them, but finding it goes much beyond our scopes: the recursive definition we find out in this puzzle is more than enough for now!": "Cₙ are called <em>Catalan numbers</em> and they are crucial in the world of combinatorics. There is an explicit formula for them, but finding it goes much beyond our scopes: the recursive definition we find out in this puzzle is more than enough for now!",
"In how many ways you can go from home to school in a 5 by 5 grid? Try using previous results to compute this!": "In how many ways you can go from home to school in a 5 by 5 grid? Try using previous results to compute this!",
"Counting explicitly might be too long. Can you come up with a way to reduce the problem in simpler cases you have already counted? Focus on when a path last touches the river before reaching the school. Do you know anything about all possible paths that can reach that point? What about all possible paths after that point?": "Counting explicitly might be too long. Can you come up with a way to reduce the problem in simpler cases you have already counted? Focus on when a path last touches the river before reaching the school. Do you know anything about all possible paths that can reach that point? What about all possible paths after that point?",
"This part is aimed at finding a recursive way to solve the problem. It might not be easy. \nLet us number the points in which the paths might intersect the river from 1 to 6 starting from home to school. Let us focus our attention on the paths which last touch the river in point 6: these are all paths (so not useful); let us consider all paths that last touch the river in point 5. The bottom part of the problem is equivalent to counting all paths from home up to point 5 (such that they do not cross the river), these are exactly the one counted in a 4 by 4 grid previously: there are 14. For the top part, there is only one way to reach school from point 5. Therefore we have 14×1 = 14 paths that touch the river in point 5 for the last time before reaching school. Now let us consider the number of paths that last touches the river in point 4. The bottom part of the problem is equivalent to counting all paths from home up to point 4 (such that they do not cross the river), these are exactly the one counted in a 3 by 3 grid previously: there are 5. Starting from point 4 there is now only one way to reach school without touching the river again. Therefore we have a total of 5×1 = 5 paths.\nNow let us consider the number of paths that last touches the river in point 3. The bottom part of the problem is equivalent to counting all paths from home up to point 3 (such that they do not cross the river), these are exactly the one counted in a 2 by 2 grid previously: there are 2. Starting from point 3, you need to move one step east. From here, you can not go north (otherwise you touch the river), but can only go East again. From here you can go one step East or one step North, but not two steps North (otherwise you would touch the river). And so on. You might realise you are solving the problem for a 2 by 2 grid whose bottom left corner is the point one step East to point 3 and the top right corner one step south the point 6. Therefore you have 2 paths. \nIn total you have 2×2 = 4 paths which last touch the river in the point 3. You then continue by considering the number of paths that last touch the river in point 2. You realise that you split the problem in the one for a 1 by 1 grid and for a 3 by 3 grid (whose bottom left corner is the point at one step East to point 2 and the top right corner one step south the point 6). Therefore we have in total 1×5 paths. Finally the number of paths which last touch the river in point 1 (i.e. only touch the river in point 1) are the same as the paths for the problem with 4 by 4 grid (whose bottom left corner is the point at one step East to point 1 and the top right corner one step south the point 6). Therefore we have 14 paths.\nWe covered all possible paths which do not cross the river. In total they add up as: 14 + 1×5 + 2×2 + 5×1 + 14 = 42.": "This part is aimed at finding a recursive way to solve the problem. It might not be easy. \nLet us number the points in which the paths might intersect the river from 1 to 6 starting from home to school. Let us focus our attention on the paths which last touch the river in point 6: these are all paths (so not useful); let us consider all paths that last touch the river in point 5. The bottom part of the problem is equivalent to counting all paths from home up to point 5 (such that they do not cross the river), these are exactly the one counted in a 4 by 4 grid previously: there are 14. For the top part, there is only one way to reach school from point 5. Therefore we have 14×1 = 14 paths that touch the river in point 5 for the last time before reaching school. Now let us consider the number of paths that last touches the river in point 4. The bottom part of the problem is equivalent to counting all paths from home up to point 4 (such that they do not cross the river), these are exactly the one counted in a 3 by 3 grid previously: there are 5. Starting from point 4 there is now only one way to reach school without touching the river again. Therefore we have a total of 5×1 = 5 paths.\nNow let us consider the number of paths that last touches the river in point 3. The bottom part of the problem is equivalent to counting all paths from home up to point 3 (such that they do not cross the river), these are exactly the one counted in a 2 by 2 grid previously: there are 2. Starting from point 3, you need to move one step east. From here, you can not go north (otherwise you touch the river), but can only go East again. From here you can go one step East or one step North, but not two steps North (otherwise you would touch the river). And so on. You might realise you are solving the problem for a 2 by 2 grid whose bottom left corner is the point one step East to point 3 and the top right corner one step south the point 6. Therefore you have 2 paths. \nIn total you have 2×2 = 4 paths which last touch the river in the point 3. You then continue by considering the number of paths that last touch the river in point 2. You realise that you split the problem in the one for a 1 by 1 grid and for a 3 by 3 grid (whose bottom left corner is the point at one step East to point 2 and the top right corner one step south the point 6). Therefore we have in total 1×5 paths. Finally the number of paths which last touch the river in point 1 (i.e. only touch the river in point 1) are the same as the paths for the problem with 4 by 4 grid (whose bottom left corner is the point at one step East to point 1 and the top right corner one step south the point 6). Therefore we have 14 paths.\nWe covered all possible paths which do not cross the river. In total they add up as: 14 + 1×5 + 2×2 + 5×1 + 14 = 42.",
"You might be able now to find a recursion relation for the number Cₙ of east and north paths in an n by n grid which do not cross the diagonal. Generalising what you did before we have that:\nCₙ = Cₙ₋₁ + C₁×Cₙ₋₂ + C₂×Cₙ₋₃ + … + Cₙ₋₂×C₁ + Cₙ₋₁": "You might be able now to find a recursion relation for the number Cₙ of east and north paths in an n by n grid which do not cross the diagonal. Generalising what you did before we have that:\nCₙ = Cₙ₋₁ + C₁×Cₙ₋₂ + C₂×Cₙ₋₃ + … + Cₙ₋₂×C₁ + Cₙ₋₁",
"The iᵗʰ summand corresponds to the number of paths which last touch the diagonal at the point i, (where i is a number from 1 to n).": "The iᵗʰ summand corresponds to the number of paths which last touch the diagonal at the point i, (where i is a number from 1 to n).",
"What if the grid has the size of 7 by 7? Try to use previous results to calculate the number of ways you can go to school in this grid.": "What if the grid has the size of 7 by 7? Try to use previous results to calculate the number of ways you can go to school in this grid.",
"We already calculated C₄ = C₃ + C₁×C₂ + C₂×C₁ + C₃ = 5 + 1×2 +2×1 + 5 = 14": "We already calculated C₄ = C₃ + C₁×C₂ + C₂×C₁ + C₃ = 5 + 1×2 +2×1 + 5 = 14",
"and C₅ = 42": "and C₅ = 42",
"We can carry on this pattern to give": "We can carry on this pattern to give",
"C₆ = C₅ +C₁×C₄ + C₂×C₃ +…+ C₅= 132": "C₆ = C₅ +C₁×C₄ + C₂×C₃ +…+ C₅= 132",
"Likewise, we calculate C₇ = 429": "Likewise, we calculate C₇ = 429"
}
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