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Refactoring 3D : utilisation des sources es6 d'itowns #54

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merged 2 commits into from
Apr 7, 2020

Commits on Apr 7, 2020

  1. refactor(3D) : utilisation des sources es6 d'itowns

    - itowns n'est plus importé en mode bundle lors de la compilation, ce sont les source es6 qui sont utilisées
    - suppression du chargement différé d'itowns
    pjjmunier committed Apr 7, 2020
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  2. review : correctifs pour validation...

    - corrections eslint
    - maj des map des bundles
    - suppression des répertoires inutiles (res/ et lib/)
    - validation du SDK sur la maquette du portail
    lowzonenose committed Apr 7, 2020
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