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Visual Score Counter

VisualScoreCounter

Tired of checking your acc mid song and missing notes because of it? Wish you could see how certain sections of a map affect your acc in real time? This custom Counters+ counter tries to fix all of that by providing you with a visual and colorful representation of the score; easily visible in your peripheral vision as you're playing a song!

example2

YouTube example: https://youtu.be/M_KphavDJSo?t=28

Installation

  1. Download the latest release here (BS Ver. 1.20/1.21 ONLY): https://github.com/recursivebs/Visual-Score-Counter/releases/download/v1.3.2/VisualScoreCounter.dll
  2. Move VisualScoreCounter.dll into your Plugins folder.
  3. Launch the game.
  4. Open the Counters+ mod settings.
  5. Ensure that the default Score counter is disabled (otherwise you'll have two score counters enabled)
  6. In the Counters section, find the icon for Visual Score Counter to open it's settings:

image

For example, I use a layout like this:

image

Configuration

The following options are available for configuration:

General Config

% Ring Shows Next Rank Color: If enabled, the ring around the accuracy numbers will display the color of the next rank - for example, a score of 95.60% will cause the ring to display with the color configured for 96%. All example screenshots/gifs use this setting. Defaulted to ON.

Ring Scale: Adjusts the ring size by a multiple. Defaulted to 1.

Bloom (Glow) Ring: If enabled, the ring of the counter will have bloom (glow) enabled. NOTE: Bloom must be enabled in graphics settings! Defaulted to OFF.

Hide Base Game Rank Display: Hides the base game's rank (SS/S/A/B/C/D) and percentage counter, enabled by Advanced HUD being on. Defaulted to ON.

Color Config

100% Color: Self-explanatory. Color to render for an accuracy of 100%.

99% Color: Self-explanatory. Color to render for an accuracy of 99%.

... and on and on, until 0% :)

Font Config

Bloom (Glow) Font: If enabled, the font of the counter will have bloom (glow) enabled. NOTE: Bloom must be enabled in graphics settings! Defaulted to OFF.

Whole Number Font Size: Size of the font used for displaying the whole number part of the accuracy percentage. Defaulted to 7. Whole Number X Offset: Moves the whole number of the accuracy percentage left/right. Defaulted to 0. Whole Number Y Offset: Moves the whole number of the accuracy percentage up/down. Defaulted to 0.7.

Fractional Number Font Size: Size of the font used for displaying the fractional number part of the accuracy percentage. Defaulted to 3.5. Fractional Number X Offset: Moves the fractional number of the accuracy percentage left/right. Defaulted to 0. Fractional Number Y Offset: Moves the fractional number of the accuracy percentage up/down. Defaulted to -3.0.

Known Issues

See the Issues tab for all known issues. If you're having trouble with the mod, feel free to reach out on discord at: recursive#1618

About

Attempting to update this so I can use it ;-;

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  • C# 100.0%