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Purpose

  • The render graph already made it easy to implement multithreaded recording of command lists, it just wasn't ever implemented. This implements it, the only hassle was NoesisGUI, which needs View::Update to be called from the same thread that creates the view, therefore, View::Update was moved to CustomRenderer::Update instead of Render.

Testing

How have one tested the feature to ensure it works?

  • Tested in Sandbox
  • Tested in Multiplayer with 2 clients
  • Tested in Multiplayer with more than 2 clients
  • Tested in Benchmark

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@Ceanze Ceanze left a comment

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Galning, ta julledigt för i helvete. Lycka till att få in den utan välfärden 🤷‍♀️

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3 participants