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Migration to Gecko 128.5.1esr #1658

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48 changes: 25 additions & 23 deletions app/src/main/cpp/ExternalVR.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -113,6 +113,13 @@ class Wait {
VRB_NO_NEW_DELETE
};

// template method that returns the data size of a std::array of type T
template <typename T, size_t N>
size_t
arraySize(const std::array<T, N>&) {
return sizeof(T) * N;
}

} // namespace

namespace crow {
Expand Down Expand Up @@ -160,8 +167,8 @@ struct ExternalVR::State {
system.displayState.isMounted = true;
system.displayState.nativeFramebufferScaleFactor = 1.0f;
const vrb::Matrix identity = vrb::Matrix::Identity();
memcpy(&(system.sensorState.leftViewMatrix), identity.Data(), sizeof(system.sensorState.leftViewMatrix));
memcpy(&(system.sensorState.rightViewMatrix), identity.Data(), sizeof(system.sensorState.rightViewMatrix));
memcpy(system.sensorState.leftViewMatrix.data(), identity.Data(), arraySize(system.sensorState.leftViewMatrix));
memcpy(system.sensorState.rightViewMatrix.data(), identity.Data(), arraySize(system.sensorState.rightViewMatrix));
system.sensorState.pose.orientation[3] = 1.0f;
lastFrameId = 0;
firstPresentingFrame = false;
Expand Down Expand Up @@ -292,7 +299,7 @@ ExternalVR::SetDeviceName(const std::string& aName) {
if (aName.length() == 0) {
return;
}
strncpy(m.system.displayState.displayName, aName.c_str(),
strncpy(m.system.displayState.displayName.data(), aName.c_str(),
mozilla::gfx::kVRDisplayNameMaxLen - 1);
m.system.displayState.displayName[mozilla::gfx::kVRDisplayNameMaxLen - 1] = '\0';
}
Expand Down Expand Up @@ -362,7 +369,7 @@ ExternalVR::SetEyeTransform(const device::Eye aEye, const vrb::Matrix& aTransfor
mozilla::gfx::VRDisplayState::Eye which = (aEye == device::Eye::Right
? mozilla::gfx::VRDisplayState::Eye_Right
: mozilla::gfx::VRDisplayState::Eye_Left);
memcpy(&(m.system.displayState.eyeTransform[which]), aTransform.Data(), sizeof(m.system.displayState.eyeTransform[which]));
memcpy(m.system.displayState.eyeTransform[which].data(), aTransform.Data(), arraySize(m.system.displayState.eyeTransform[which]));
m.eyeTransforms[device::EyeIndex(aEye)] = aTransform;
}

Expand All @@ -385,12 +392,12 @@ ExternalVR::SetStageSize(const float aWidth, const float aDepth) {

void
ExternalVR::SetSittingToStandingTransform(const vrb::Matrix& aTransform) {
memcpy(&(m.system.displayState.sittingToStandingTransform), aTransform.Data(), sizeof(m.system.displayState.sittingToStandingTransform));
memcpy(m.system.displayState.sittingToStandingTransform.data(), aTransform.Data(), arraySize(m.system.displayState.sittingToStandingTransform));
}

void
ExternalVR::SetBlendModes(std::vector<device::BlendMode> aBlendModes) {
memset(&m.system.displayState.blendModes, (int) mozilla::gfx::VRDisplayBlendMode::_empty, sizeof(m.system.displayState.blendModes));
std::fill(m.system.displayState.blendModes.begin(), m.system.displayState.blendModes.end(), mozilla::gfx::VRDisplayBlendMode::_empty);
int i = 0;
for (const auto& blendMode : aBlendModes) {
switch (blendMode) {
Expand Down Expand Up @@ -513,29 +520,24 @@ ExternalVR::PushFramePoses(const vrb::Matrix& aHeadTransform, const std::vector<
const vrb::Matrix inverseHeadTransform = aHeadTransform.Inverse();
vrb::Quaternion quaternion(inverseHeadTransform);
vrb::Vector translation = aHeadTransform.GetTranslation();
memcpy(&(m.system.sensorState.pose.orientation), quaternion.Data(),
sizeof(m.system.sensorState.pose.orientation));
memcpy(&(m.system.sensorState.pose.position), translation.Data(),
sizeof(m.system.sensorState.pose.position));
memcpy(m.system.sensorState.pose.orientation.data(), quaternion.Data(), arraySize(m.system.sensorState.pose.orientation));
memcpy(m.system.sensorState.pose.position.data(), translation.Data(), arraySize(m.system.sensorState.pose.position));
m.system.sensorState.inputFrameID++;
m.system.displayState.lastSubmittedFrameId = m.lastFrameId;

vrb::Matrix leftView = m.eyeTransforms[device::EyeIndex(device::Eye::Left)].Inverse().PostMultiply(inverseHeadTransform);
vrb::Matrix rightView = m.eyeTransforms[device::EyeIndex(device::Eye::Right)].Inverse().PostMultiply(inverseHeadTransform);
memcpy(&(m.system.sensorState.leftViewMatrix), leftView.Data(),
sizeof(m.system.sensorState.leftViewMatrix));
memcpy(&(m.system.sensorState.rightViewMatrix), rightView.Data(),
sizeof(m.system.sensorState.rightViewMatrix));

memcpy(m.system.sensorState.leftViewMatrix.data(), leftView.Data(), arraySize(m.system.sensorState.leftViewMatrix));
memcpy(m.system.sensorState.rightViewMatrix.data(), rightView.Data(), arraySize(m.system.sensorState.rightViewMatrix));

memset(m.system.controllerState, 0, sizeof(m.system.controllerState));
memset(m.system.controllerState.data(), 0, arraySize(m.system.controllerState));
for (int i = 0; i < aControllers.size(); ++i) {
const Controller& controller = aControllers[i];
if (controller.immersiveName.empty() || !controller.enabled) {
continue;
}
mozilla::gfx::VRControllerState& immersiveController = m.system.controllerState[i];
memcpy(immersiveController.controllerName, controller.immersiveName.c_str(), controller.immersiveName.size() + 1);
memcpy(immersiveController.controllerName.data(), controller.immersiveName.c_str(), controller.immersiveName.size() + 1);
immersiveController.numButtons = controller.numButtons;
immersiveController.buttonPressed = controller.immersivePressedState;
immersiveController.buttonTouched = controller.immersiveTouchedState;
Expand All @@ -557,11 +559,11 @@ ExternalVR::PushFramePoses(const vrb::Matrix& aHeadTransform, const std::vector<
immersiveController.isOrientationValid = true;

vrb::Quaternion rotate(controller.transformMatrix.AfineInverse());
memcpy(&(immersiveController.targetRayPose.orientation), rotate.Data(), sizeof(immersiveController.targetRayPose.orientation));
memcpy(immersiveController.targetRayPose.orientation.data(), rotate.Data(), arraySize(immersiveController.targetRayPose.orientation));

if (flags & static_cast<uint16_t>(mozilla::gfx::ControllerCapabilityFlags::Cap_Position) || flags & static_cast<uint16_t>(mozilla::gfx::ControllerCapabilityFlags::Cap_PositionEmulated)) {
vrb::Vector position(controller.transformMatrix.GetTranslation());
memcpy(&(immersiveController.targetRayPose.position), position.Data(), sizeof(immersiveController.targetRayPose.position));
memcpy(immersiveController.targetRayPose.position.data(), position.Data(), arraySize(immersiveController.targetRayPose.position));
}
}

Expand All @@ -573,8 +575,8 @@ ExternalVR::PushFramePoses(const vrb::Matrix& aHeadTransform, const std::vector<
#endif
vrb::Vector position(immersiveBeamTransform.GetTranslation());
vrb::Quaternion rotate(immersiveBeamTransform.AfineInverse());
memcpy(&(immersiveController.pose.position), position.Data(), sizeof(immersiveController.pose.position));
memcpy(&(immersiveController.pose.orientation), rotate.Data(), sizeof(immersiveController.pose.orientation));
memcpy(immersiveController.pose.position.data(), position.Data(), arraySize(immersiveController.pose.position));
memcpy(immersiveController.pose.orientation.data(), rotate.Data(), arraySize(immersiveController.pose.orientation));
}

// TODO:: We should add TargetRayMode::_end in moz_external_vr.h to help this check.
Expand All @@ -598,7 +600,7 @@ ExternalVR::PushFramePoses(const vrb::Matrix& aHeadTransform, const std::vector<
// Since the palm joint is at index zero, we pass joints from 1 to 25 (omitting the palm).
assert(controller.handJointTransforms.size() == mozilla::gfx::kHandTrackingNumJoints + 1);
for (int j = 0; j < mozilla::gfx::kHandTrackingNumJoints; j++) {
memcpy(&immersiveController.handTrackingData.handJointData[j].transform,
memcpy(immersiveController.handTrackingData.handJointData[j].transform.data(),
&controller.handJointTransforms[j + 1], sizeof(vrb::Matrix));
immersiveController.handTrackingData.handJointData[j].radius = controller.handJointRadii[j + 1];
}
Expand Down Expand Up @@ -627,7 +629,7 @@ ExternalVR::WaitFrameResult() {
}

#if CHROMIUM
if(m.browser.dropFame) {
if(m.browser.dropFrame) {
m.system.displayState.droppedFrameCount++;
return false;
}
Expand Down
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