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Roadmap
Marian Brinkmann edited this page Jun 15, 2022
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This roadmap is just a guideline and NOT a guarantee that all of these features will make it into the package.
If you have a feature request you can create a feature request on Github!
- Solid, unlit shader (3D)
- 3D character properties and animation
- Outline support
- Bold text support
- Italic text support
- Debug rendering
- Steps: Showing shader complexity
- Mask: 3D uvs
- Text Creation Helper
- Multiple Raymarching Algorithms
- Simple: Equal sized steps
- Temporal: Optimized for Temporal Antialiasing
- SDF: Using TextMeshPro's distance values
- Strikethrough text support
- Underline text support
- Face texture support
- Documentation
- UI shader
- Sprite support
- Surface shader
- Bevelled text
- Full fledged freeform text using textures
- Translucent, unlit shader
- VR optimizations