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@lucienfostier lucienfostier commented Nov 3, 2022

Features

  • Add LiveScene support for Nuke (Nuke live scene #1310)
    • LiveSceneKnob: Knob to interface with LiveScene from Python
    • LiveSceneHolder: Node to hold LiveSceneKnob to provide a Python interface with LiveScene.

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  • I have read the contribution guidelines.
  • I have updated the documentation, if applicable.
  • I have tested my change(s) in the test suite, and added new test cases where necessary.
  • My code follows the Cortex project's prevailing coding style and conventions.

…ath::Box3d and Imath::M44d to DD::Image::Matrix4.
We want to maintain the world space matrix instead of transforming the points
so we can more easily round trip scene cache in/out of nuke.
This allows to write the bounds as the SceneInterface expects ( local space ).

Due to some kind of reset happening in the SourceGeo source code, we need to store
the matrix in create_geometry and apply in the geometry_engine.

I think this should work fine considering that Op are instantiate per output context ( frame )
so we shouldn't have a clash in the map data structure.
Allow to query the Nuke's scene representation through the SceneInterface API.
@ivanimanishi ivanimanishi merged commit 20c5800 into ImageEngine:RB-10.3 Nov 3, 2022
ivanimanishi added a commit that referenced this pull request Nov 3, 2022
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2 participants