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BlockPhysicsEvent is a heavy event, and the falling blocks will trigger EntityChangeBlockEvent too
EntityInteractEvent is a heavy event, and entity destroy blocks will trigger EntityChangeBlockEvent too
(Entity stepping on red stone ore will trigger a large number of EntityInteractEvent)
So there is no need for BlockPhysicsEvent and EntityInteractEvent to exist.
Proposed Behaviour
.
Extra Details
No response
The text was updated successfully, but these errors were encountered:
Thanks for the recommendation. We first added the BlockPhysicsEvent due to issue #202 which it turns out wasn't our fault but a bug in spigot SPIGOT-6962. Regarding the EntityInteractEvent we will remove it (as well as the BlockPhysicsEvent) since all usefull calls of the event get covered by the EntityChangeBlockEvent.
* Revert "[#202] deobfuscate block on block fall event (#203)"
This reverts commit 6278060.
* chore: remove EntityInteractEvent in favor of EntityChangeBlockEvent
Description
BlockPhysicsEvent is a heavy event, and the falling blocks will trigger EntityChangeBlockEvent too
EntityInteractEvent is a heavy event, and entity destroy blocks will trigger EntityChangeBlockEvent too
(Entity stepping on red stone ore will trigger a large number of EntityInteractEvent)
So there is no need for BlockPhysicsEvent and EntityInteractEvent to exist.
Proposed Behaviour
.
Extra Details
No response
The text was updated successfully, but these errors were encountered: