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Changelog

Ingo Clemens edited this page Mar 8, 2020 · 2 revisions

4.1.0 (2020-03-07)

  • Added support for Maya 2020.
  • Fixed that when using more than one controller source the attributes will perform with an offset resulting in a shift of the effect.

4.0.0 (2019-08-14)

  • Added the weightsServer node to the toolset as another way of controlling deformer weights.
  • General improvements with parallel evaluation.
  • Added an installer for easier installation.

3.0.0 (2019-01-19)

  • Initial open source release.
  • Better performance than previous versions.
  • New standalone editor for easier access without SHAPES.
  • Now fully supports multiple blend shape channels or deformers with one node.
  • The transform of the deformed mesh now connects to a new worldMatrix attribute. In previous versions it has been connected to the matrixList array attribute. There is a slight chance that setups created with previous versions of the plug-in produce slightly different results after the update.
  • New Use Transform attribute to include the transformation of the mesh for the result.
  • Changed the default interpolation for the curve ramp presets.
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