Releases: InputSoldatcc/madness-handfix
Madness Handfix Interactive v0.95 (Release)
About
Handfix version: v0.95 (MadnessVector Class)
Madness Interactive Reloaded version: 0.49.4 (im certain this time)
Debug console enabled at startup: False
If you find any issues related to the Handfix, please let me know.
Make sure the issues are NOT related to MIR.
Fixed issues:
Update MIR
Known Issues:
None, check https://github.com/InputSoldatcc/madness-handfix/issues instead
Full Changelog: v0.9...v0.95
Madness Handfix Interactive v0.9 (Release)
About
Handfix version: v0.9 (MadnessVector2
Class)
Madness Interactive Reloaded version: 0.49.3 (I think)
Debug console enabled at startup: False
If you find any issues related to the Handfix, please let me know.
Make sure the issues are NOT related to MIR.
Fixed issues:
Weapons not working
Ragdolls breaking
Immense lag with physics
No gun damage
Things disappearing when falling
Known Issues:
None, check https://github.com/InputSoldatcc/madness-handfix/issues instead
This is probably going to be the last release for a while, waiting for .NET 9 /:
Full Changelog: v0.2...v0.9
Madness Handfix Interactive v0.2 (Debug)
About
Handfix version: v0.2 (MadnessVector2
Class)
Madness Interactive Reloaded version: 0.49.1
Debug console enabled at startup: True
If you find any issues related to the Handfix, please let me know.
Make sure the issues are NOT related to MIR.
Fixed issues:
Hands not appearing
Hands not doing damage
Heads not turning
Shield ability not turning
Melee weapons not working
Dodge does not show hands
... Probably more stuff
Known issues:
Guns do not work
Weapons clip into the ground
Ragdolls not working properly