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Scott Killen edited this page Jun 10, 2017 · 6 revisions

What is Builder's Guides?

Builder's Guides takes it inspiration from the OpenBlocks Building Guide block in its original 1.4.7 incarnation. Basically I wanted to make my own version, that didn't duplicate its features, but took a different twist on it. I also wanted something to help me with my inability to align blocks at a distance in Minecraft. So was born Builder's Guides.

The latest version of the mod was rewritten for post 1.7 Minecraft, which was an excellent reason to start over again.

There are only three objects in the mod:

  • Marker
  • Marker Card
  • Mallet

Downloads And Links

The Marker

The Marker is placed in the world and allows you to change its current type by applying a Marker Card to it. The current Marker Card can be seen inside the Marker.

  • To apply a Marker Card right-click with the appropriate card on an empty Marker.
  • To remove the current Marker Card, shift-right-click with the Mallet in Wrench Mode.
  • To rotate the Marker, right-click with the Mallet in Wrench Mode.

See the specific Marker Card below for information on what it will do and how it can be configured.

The Mallet

The Mallet allows you to configure the Marker, because there was no way I was writing a GUI for it! You need to bind a key to allow the cycling of the Mallet modes.

The modes are as follows:

Wrench Mode

  • Right-click to rotate, shift-right-click to remove the current Marker Card.

Config Mode

  • Right-click is Marker Card specific.
  • Shift-right-click to force the Marker to recalculate.

Decorate Mode

  • Right-click to change the current color of the Marker

Hammer Mode

  • Right-click the Marker to push out blocks in the direction you are facing
  • Shift-right-click the Marker to pull in blocks from the direction you are facing

Marker Cards

The Marker Cards allow you to configure the Marker to perform different functions. There is only one Marker Card that can be crafted and that is the blank one. The Marker Card type can be cycled by shift-right-click on the ground.

The Axis Card

This card displays the positive and negative x,y and z axes. You can disable each one by using the Mallet in Hammer Mode.

The Center Card

This card will calculate the distance and center blocks between two targets on each axis. If there is only one target on the axis, then the it will use the Marker block itself as one of the targets.

The Chunk Card

This card will display the current chunk boundary and the center point of the chunk.

The Ghost Card

This card will display ghost blocks in different shapes depending on the current mode. It will also highlight the center blocks. You can change the dimensions using the Mallet in Hammer Mode. The modes are:

Single Mode

  • A row or column of blocks in each configured direction.

Floor Mode

  • A floor of blocks.

Wall Mode

  • A wall of blocks.

Cuboid Mode

  • A cuboid of blocks.

The Ghost Stairs Card

This card will display ghost stair block, which can be extended upwards, downwards and sideways. You can change extend/retract by using the Mallet in Hammer Mode.

The Range Card

This card will calculate the distance and center block from the Marker to a target in each direction. You can change the target by using the Mallet in Hammer Mode.

The Spacing Card

This card will displays every n'th block in each direction. You can change the value 'n' by using the Mallet in Hammer Mode.

The World Card

This card will display the blocks from bedrock to world height.

The Shape Card

This card will display different shapes. You can change the type of shape with the Mallet in Config Mode. The shapes are:

Circle

  • A circle where you can change the radius.

Dome

  • A dome where you can change the radius.

Sphere

  • A sphere where you can change the radius.

Ellipse

  • An ellipse where you can change the x and z radius.

Credits

The following links are the class files that I have used from other projects: