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Fix Issue X2CommunityCore#1332 - add missing Stock damage effect
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ps2guides committed May 2, 2024
1 parent bf9b55f commit 04c5dea
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Showing 5 changed files with 36 additions and 0 deletions.
Original file line number Diff line number Diff line change
Expand Up @@ -587,6 +587,10 @@ static function X2AbilityTemplate BondmateDualStrike()
Template.IconImage = "img:///UILibrary_XPACK_Common.UIPerk_bond_DualStrike";
//END AUTOGENERATED CODE: Template Overrides 'BondmateDualStrike'

/// HL-Docs: ref:Bugfixes; issue:1332
/// Add the missing Stock damage effect.
Template.AddTargetEffect(default.WeaponUpgradeMissDamage);

return Template;
}

Expand Down Expand Up @@ -659,5 +663,9 @@ static function X2AbilityTemplate BondmateDualStrikeFollowup()
//END AUTOGENERATED CODE: Template Overrides 'BondmateDualStrikeFollowup'
Template.bDontDisplayInAbilitySummary = true;

/// HL-Docs: ref:Bugfixes; issue:1332
/// Add the missing Stock damage effect.
Template.AddTargetEffect(default.WeaponUpgradeMissDamage);

return Template;
}
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Expand Up @@ -637,6 +637,10 @@ static function X2AbilityTemplate BulletShred()
Template.bFrameEvenWhenUnitIsHidden = true;
//END AUTOGENERATED CODE: Template Overrides 'BulletShred'
/// HL-Docs: ref:Bugfixes; issue:1332
/// Add the missing Stock damage effect.
Template.AddTargetEffect(default.WeaponUpgradeMissDamage);
return Template;
}
Expand Down Expand Up @@ -781,6 +785,10 @@ static function X2AbilityTemplate SaturationFire()
Template.bAllowBonusWeaponEffects = true;
// End Issue #1329

/// HL-Docs: ref:Bugfixes; issue:1332
/// Add the missing Stock damage effect.
Template.AddMultiTargetEffect(default.WeaponUpgradeMissDamage);

return Template;
}

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Expand Up @@ -757,6 +757,10 @@ static function X2AbilityTemplate RapidFire()
Template.bFrameEvenWhenUnitIsHidden = true;
//END AUTOGENERATED CODE: Template Overrides 'RapidFire'

/// HL-Docs: ref:Bugfixes; issue:1332
/// Add the missing Stock damage effect.
Template.AddTargetEffect(default.WeaponUpgradeMissDamage);

return Template;
}

Expand Down Expand Up @@ -816,6 +820,10 @@ static function X2AbilityTemplate RapidFire2()
Template.bFrameEvenWhenUnitIsHidden = true;
//END AUTOGENERATED CODE: Template Overrides 'RapidFire2'

/// HL-Docs: ref:Bugfixes; issue:1332
/// Add the missing Stock damage effect.
Template.AddTargetEffect(default.WeaponUpgradeMissDamage);

return Template;
}

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Expand Up @@ -1165,6 +1165,10 @@ static function X2AbilityTemplate SoulReaper()
Template.ActivationSpeech = 'Banish';
//END AUTOGENERATED CODE: Template Overrides 'SoulReaper'

/// HL-Docs: ref:Bugfixes; issue:1332
/// Add the missing Stock damage effect.
Template.AddTargetEffect(default.WeaponUpgradeMissDamage);

return Template;
}

Expand Down Expand Up @@ -1228,6 +1232,10 @@ static function X2AbilityTemplate SoulReaperContinue()
Template.IconImage = "img:///UILibrary_XPACK_Common.PerkIcons.UIPerk_soulreaper";
//END AUTOGENERATED CODE: Template Overrides 'SoulReaperContinue'

/// HL-Docs: ref:Bugfixes; issue:1332
/// Add the missing Stock damage effect.
Template.AddTargetEffect(default.WeaponUpgradeMissDamage);

return Template;
}

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Expand Up @@ -983,6 +983,10 @@ static function X2AbilityTemplate KillZoneShot()
Template.bFrameEvenWhenUnitIsHidden = true;
//END AUTOGENERATED CODE: Template Overrides 'KillZoneShot'

/// HL-Docs: ref:Bugfixes; issue:1332
/// Add the missing Stock damage effect.
Template.AddTargetEffect(default.WeaponUpgradeMissDamage);

return Template;
}

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