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Issue X2CommunityCore#1322 - fix incorrect Typical Action Cost for co…
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…nventional Vektor Rifle
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ps2guides committed Apr 7, 2024
1 parent 80c3d60 commit ac394c1
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Original file line number Diff line number Diff line change
Expand Up @@ -491,7 +491,10 @@ static function X2DataTemplate CreateTemplate_VektorRifle_Conventional()
Template.iSoundRange = default.VEKTORRIFLE_CONVENTIONAL_ISOUNDRANGE;
Template.iEnvironmentDamage = default.VEKTORRIFLE_CONVENTIONAL_IENVIRONMENTDAMAGE;
Template.NumUpgradeSlots = 1;
Template.iTypicalActionCost = 2;

/// HL-Docs: ref:Bugfixes; issue:1322
/// Comment out the line setting iTypicalActionCost for the conventional Vektor Rifle to match magnetic and beam variants.
//Template.iTypicalActionCost = 2;

Template.InventorySlot = eInvSlot_PrimaryWeapon;
Template.Abilities.AddItem('StandardShot');
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