I'm Holly (from the nexus???). This is my personal GitHub - it's not super organized. If you're looking to connect with me on a more professional basis, check out @hollyplankdev.
This is what I'm currently working on! netengine5 is a badly named framework / set of plugins for Godot that seek to recreate previous versions of tools that I have used in Unity3D projects. While ne5 itself is still pretty undocumented and messy, you can find example projects using it below:
- https://github.com/Iseeicy/ne5-dialog-test
- https://github.com/Iseeicy/ne5-dialog-graph-test
- https://github.com/Iseeicy/ne5-knowledge-test
- https://github.com/Iseeicy/ne5-inventory-test
- https://github.com/Iseeicy/ne5-virtual-camera-test
- https://github.com/Iseeicy/ne5-player-controller-test
- https://github.com/Iseeicy/ne5-npc-test
My modification of SMILE GAME BUILDER's Unity Exporter Runtime. net.bobbo.sgb.imod is only maintained as necessary for Cobysoft Co.’s monster-collecting visual novel Dome-King Cabbage.