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rust-orphan-rules
rust-orphan-rules PublicAn unofficial, experimental place for documenting and gathering feedback on the design problems around Rust's orphan rules
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OuterWildsArchipelagoRandomizer
OuterWildsArchipelagoRandomizer PublicAn Outer Wilds mod for the Archipelago multi-game randomizer system
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NineSolsArchipelagoRandomizer
NineSolsArchipelagoRandomizer PublicA Nine Sols mod for the Archipelago multi-game randomizer system
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Archipelago
Archipelago PublicForked from ArchipelagoMW/Archipelago
Archipelago Multi-Game Randomizer and Server
991 contributions in the last year
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Contribution activity
March 2025
Reviewed 6 pull requests in 2 repositories
Ixrec/OuterWildsArchipelagoRandomizer
4 pull requests
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Added warp path logic to BHF
This contribution was made on Mar 22
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Improve Brittle Hollow Spawn
This contribution was made on Mar 21
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Rename Feldspar logic rule to be more descriptive
This contribution was made on Mar 21
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Fix translator colors
This contribution was made on Mar 11
Ixrec/Archipelago
2 pull requests
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Outer Wilds: Added warp path logic to BHF
This contribution was made on Mar 22
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Outer wilds logic options experiment - Feldspar Logic Rule rename
This contribution was made on Mar 22
Created an issue in Ixrec/NineSolsArchipelagoRandomizer that received 1 comment
Going left from the AFM node can lead to getting softlocked in the combat tutorial
eisteetrinker — Today at 3:59 PM I can still parry, and talisman went there again to try and trigger the cutscene again, and it stopped me for the …
1
comment