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Pathtracer-with-Ray-Triangle-Intersection
Pathtracer-with-Ray-Triangle-Intersection PublicThis project is based on Kevin Beason's SmallPT pathtracer. It extends the original project by adding ray-triangle intersection algorithm(Möller-Trumbore) and an .OFF file loader, rolling shutter a…
C++ 1
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Geo-Destruct
Geo-Destruct PublicGeo-Destruct is a simple monochromatic game written in C++. It is using olcPixelGameEngine (for visualization, mouse-keyboard input etc.) from javidx9. Implements the basic simulation-animation tec…
C++
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Stick-Man-Problem
Stick-Man-Problem PublicPractical usage of Simulated Annealing Algorithm in Unity.
C#
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