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Update README and tweak menu option wording for save confirmation mes…
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…sage skip.
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JadingTsunami committed Apr 17, 2024
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1 change: 1 addition & 0 deletions README.md
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Expand Up @@ -29,6 +29,7 @@ Install [PrBoom-Plus](https://github.com/coelckers/prboom-plus) and place the bi
* Option to organize save games based on loaded content (WAD, DEH, etc.)
* Note the order in which content is loaded matters
* Option to skip QuickSave/QuickLoad confirmation prompt
* Option to skip save confirmation message
* Option to fix the Blockmap bug (uses blockmap bug fix from Terry Hearst, adapted from similar PR for Woof)
* Option to allow things to move over/under other things (see [Defined CVARs](#defined-cvars) section)
* Option to change player automap arrow to a chevron shape (easier to see direction at a distance)
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2 changes: 1 addition & 1 deletion prboom2/src/m_menu.c
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Expand Up @@ -3339,7 +3339,7 @@ setup_menu_t gen_settings_prboomx[] = { // prboomX General Settings
{"Enhanced allmap power up" ,S_YESNO ,m_null,G_X,G_Y+3*8, {"map_enhanced_allmap"}},
{"Player map arrow appearance", S_CHOICE ,m_null,G_X,G_Y+4*8, {"map_player_arrow_appearance"}, 0, 0, NULL, map_player_arrow_appearance_list},
{"Skip QuickSave/Load confirmation" ,S_YESNO ,m_null,G_X,G_Y+5*8, {"skip_quicksaveload_confirmation"}},
{"No Save confirmation message" ,S_YESNO ,m_null,G_X,G_Y+6*8, {"no_save_message"}},
{"Skip Save confirmation message" ,S_YESNO ,m_null,G_X,G_Y+6*8, {"no_save_message"}},
{"Enable Time Warping" ,S_YESNO ,m_null,G_X,G_Y+7*8, {"enable_time_warping"}},
{"Autoload Time Warp Timelines" ,S_YESNO ,m_null,G_X,G_Y+8*8, {"autoload_timeline"}},
{"Autosave Timeline upon Quit" ,S_YESNO ,m_null,G_X,G_Y+9*8, {"autosave_timeline_on_exit"}},
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