2.4
New features:
- Door rando: randomizes all 8 minor door transitions.
- The reward at the end of Splunk's quest can be randomized.
- Options to exclude Old Arcadia and Lost Archives from randomization.
Bug fixes:
- Blink-only entrance to the Factory shrine room is now in logic.
- Logic now allows for crossing the first Splunk room from right to left with enemy pogos.
- Fixed a false positive on entry to the Car Battery room.
- Transition rando (room or door)'s permutations are no longer restricted to pairwise swaps.
Known issues:
- Full room rando (not door) may sometimes generate uncompletable seeds. Fixes are welcome.