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Crossy Road Clone

A Basic recreation of the Crossy Road Game Utilizing Unreal Engine 4 and Blueprints. Created as a final semester project for CPSC 386 - Introduction to Game Design and Production.

Worked on by

  • Jason Zhu
  • Ted Liang

How it Looks:

Click for Youtube Demo Link Youtube Video

Features

  • Procedurally generated randomized lanes of terrain.
  • Dynamically deleted terrain out of camera view
  • Created and imported 3d Assets using a voxel editor.
  • High score and collectibles
  • Player death on collision contact.

About

Unreal Engine of a crossy road clone for CPSC386

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