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Separate tracking changes inside record scope #1574

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merged 3 commits into from
Sep 18, 2024

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MatkovIvan
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Fixes https://youtrack.jetbrains.com/issue/CMP-6695

Testing

Test case from the issue.
This should be tested by QA

Release Notes

N/A (regression after #1555) wasn't released yet

@MatkovIvan MatkovIvan requested a review from igordmn September 18, 2024 15:34
@@ -316,7 +316,7 @@ internal class RootNodeOwner(
override val inputModeManager get() = platformContext.inputModeManager
override val clipboardManager = PlatformClipboardManager()
override val accessibilityManager = DefaultAccessibilityManager()
override val graphicsContext: GraphicsContext = GraphicsContext()
override val graphicsContext = GraphicsContext(this@RootNodeOwner.snapshotObserver.observer)
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@igordmn igordmn Sep 18, 2024

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It seems we can create own observer, no need to reuse the one from OwnerSnapshotObserver

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Let's do this in a separate PR

@igordmn igordmn merged commit 420d0e2 into jb-main Sep 18, 2024
6 checks passed
@igordmn igordmn deleted the ivan.matkov/gl-invalidations-2 branch September 18, 2024 17:29
igordmn pushed a commit that referenced this pull request Sep 18, 2024
Fixes https://youtrack.jetbrains.com/issue/CMP-6695

## Testing
Test case from the issue.
This should be tested by QA

## Release Notes
N/A (regression after #1555) wasn't released yet
MatkovIvan added a commit that referenced this pull request Sep 19, 2024
As @igordmn
[noticed](#1574 (comment))
it's better to use separate observer.

Current solution might cause
```
Exception in thread "AWT-EventQueue-0" java.lang.ClassCastException: class androidx.compose.ui.graphics.layer.GraphicsLayer cannot be cast to class androidx.compose.ui.node.OwnerScope (androidx.compose.ui.graphics.layer.GraphicsLayer and androidx.compose.ui.node.OwnerScope are in unnamed module of loader 'app')
	at androidx.compose.ui.node.OwnerSnapshotObserver$clearInvalidObservations$1.invoke(OwnerSnapshotObserver.kt:137)
	at androidx.compose.ui.node.OwnerSnapshotObserver$clearInvalidObservations$1.invoke(OwnerSnapshotObserver.kt:137)
	at androidx.compose.runtime.snapshots.SnapshotStateObserver$ObservedScopeMap.removeScopeIf(SnapshotStateObserver.kt:541)
	at androidx.compose.runtime.snapshots.SnapshotStateObserver.clearIf(SnapshotStateObserver.kt:307)
	at androidx.compose.ui.node.OwnerSnapshotObserver.clearInvalidObservations$ui(OwnerSnapshotObserver.kt:137)
	at androidx.compose.ui.node.RootNodeOwner.clearInvalidObservations(RootNodeOwner.skiko.kt:188)
	at androidx.compose.ui.node.RootNodeOwner.draw(RootNodeOwner.skiko.kt:228)
	at androidx.compose.ui.scene.CanvasLayersComposeSceneImpl.draw(CanvasLayersComposeScene.skiko.kt:250)
	at androidx.compose.ui.scene.BaseComposeScene.render(BaseComposeScene.skiko.kt:190)
	at androidx.compose.ui.scene.ComposeSceneMediator$onRender$1$1.invoke(ComposeSceneMediator.desktop.kt:574)
	at androidx.compose.ui.scene.ComposeSceneMediator$onRender$1$1.invoke(ComposeSceneMediator.desktop.kt:572)
	at androidx.compose.ui.viewinterop.SwingInteropContainer.postponingExecutingScheduledUpdates(SwingInteropContainer.desktop.kt:229)
	at androidx.compose.ui.scene.ComposeSceneMediator.onRender(ComposeSceneMediator.desktop.kt:572)
	at org.jetbrains.skiko.SkiaLayer.update$skiko(SkiaLayer.awt.kt:533)
	at org.jetbrains.skiko.redrawer.AWTRedrawer.update(AWTRedrawer.kt:54)
	at org.jetbrains.skiko.redrawer.MetalRedrawer$frameDispatcher$1.invokeSuspend(MetalRedrawer.kt:83)
	at org.jetbrains.skiko.redrawer.MetalRedrawer$frameDispatcher$1.invoke(MetalRedrawer.kt)
	at org.jetbrains.skiko.redrawer.MetalRedrawer$frameDispatcher$1.invoke(MetalRedrawer.kt)
	at org.jetbrains.skiko.FrameDispatcher$job$1.invokeSuspend(FrameDispatcher.kt:33)
```

Fixes https://youtrack.jetbrains.com/issue/CMP-6705

## Testing
No local reproduction 😢 , just report from @chrisbanes 
This should be tested by QA
igordmn pushed a commit that referenced this pull request Sep 19, 2024
As @igordmn
[noticed](#1574 (comment))
it's better to use separate observer.

Current solution might cause
```
Exception in thread "AWT-EventQueue-0" java.lang.ClassCastException: class androidx.compose.ui.graphics.layer.GraphicsLayer cannot be cast to class androidx.compose.ui.node.OwnerScope (androidx.compose.ui.graphics.layer.GraphicsLayer and androidx.compose.ui.node.OwnerScope are in unnamed module of loader 'app')
	at androidx.compose.ui.node.OwnerSnapshotObserver$clearInvalidObservations$1.invoke(OwnerSnapshotObserver.kt:137)
	at androidx.compose.ui.node.OwnerSnapshotObserver$clearInvalidObservations$1.invoke(OwnerSnapshotObserver.kt:137)
	at androidx.compose.runtime.snapshots.SnapshotStateObserver$ObservedScopeMap.removeScopeIf(SnapshotStateObserver.kt:541)
	at androidx.compose.runtime.snapshots.SnapshotStateObserver.clearIf(SnapshotStateObserver.kt:307)
	at androidx.compose.ui.node.OwnerSnapshotObserver.clearInvalidObservations$ui(OwnerSnapshotObserver.kt:137)
	at androidx.compose.ui.node.RootNodeOwner.clearInvalidObservations(RootNodeOwner.skiko.kt:188)
	at androidx.compose.ui.node.RootNodeOwner.draw(RootNodeOwner.skiko.kt:228)
	at androidx.compose.ui.scene.CanvasLayersComposeSceneImpl.draw(CanvasLayersComposeScene.skiko.kt:250)
	at androidx.compose.ui.scene.BaseComposeScene.render(BaseComposeScene.skiko.kt:190)
	at androidx.compose.ui.scene.ComposeSceneMediator$onRender$1$1.invoke(ComposeSceneMediator.desktop.kt:574)
	at androidx.compose.ui.scene.ComposeSceneMediator$onRender$1$1.invoke(ComposeSceneMediator.desktop.kt:572)
	at androidx.compose.ui.viewinterop.SwingInteropContainer.postponingExecutingScheduledUpdates(SwingInteropContainer.desktop.kt:229)
	at androidx.compose.ui.scene.ComposeSceneMediator.onRender(ComposeSceneMediator.desktop.kt:572)
	at org.jetbrains.skiko.SkiaLayer.update$skiko(SkiaLayer.awt.kt:533)
	at org.jetbrains.skiko.redrawer.AWTRedrawer.update(AWTRedrawer.kt:54)
	at org.jetbrains.skiko.redrawer.MetalRedrawer$frameDispatcher$1.invokeSuspend(MetalRedrawer.kt:83)
	at org.jetbrains.skiko.redrawer.MetalRedrawer$frameDispatcher$1.invoke(MetalRedrawer.kt)
	at org.jetbrains.skiko.redrawer.MetalRedrawer$frameDispatcher$1.invoke(MetalRedrawer.kt)
	at org.jetbrains.skiko.FrameDispatcher$job$1.invokeSuspend(FrameDispatcher.kt:33)
```

Fixes https://youtrack.jetbrains.com/issue/CMP-6705

## Testing
No local reproduction 😢 , just report from @chrisbanes 
This should be tested by QA
igordmn added a commit that referenced this pull request Sep 24, 2024
Fixes https://youtrack.jetbrains.com/issue/CMP-6729/iOS-Runtime-crash.-Unsupported-concurrent-change-during-composition

Regression after #1574

The draw call is similar to:
```
// NodeCoordinator.drawBlock
observer.observeReads(Unit, {
  RenderNodeLayer.invalidate()
    drawState.value = Unit
}) {
  RenderNodeLayer.drawLayer()
    drawState.value
}
```

So, triggering the observer in response to the state change also changes this state, which triggers observer again.

It is sometimes manifested via this call:
```
performRecompose()
  val snapshot = Snapshot.takeMutableSnapshot()
    Snapshot.sendApplyNotifications() // triggers drawState.value = Unit
  snapshot.enter {
    ...
    Snapshot.sendApplyNotifications() // can be called anywhere, triggers the observer of `drawState` because we changed `drawState` during the previous `sendApplyNotifications`
  }
  snapshot.apply() // fails with "Unsupported concurrent change during composition"
```
(I haven't figured why sometimes and not always)

Considering this, *we shouldn't change any state we read in `draw` inside `invalidate`*
(because *we shouldn't change any state we read in `observeReads(block=)`) inside observeReads(onValueChangedForScope=)`*)

We added this state not to trigger `RenderNodeLayer.drawLayer` after `RenderNodeLayer.invalidate`, but to trigger `SkiaGraphicsLayer.invalidate` after we called `RenderNodeLayer.drawLayer` inside `SkiaGraphicsLayer.draw`.

Because:
- we still need some way to notify `SkiaGraphicsLayer.invalidate`
- only `RenderNodeLayer.invalidate` knows that `RenderNodeLayer.drawLayer` is changed

We:
- TODO

<details>
  <summary>A synthetic reproducer of the issue for history (skip it if details are already understood)</summary>
```
import androidx.compose.runtime.mutableStateOf
import androidx.compose.runtime.neverEqualPolicy
import androidx.compose.runtime.snapshots.Snapshot
import androidx.compose.runtime.snapshots.SnapshotStateObserver

fun main() {
    val drawState = mutableStateOf(Unit, neverEqualPolicy())

    val observer = SnapshotStateObserver { it.invoke() }
    observer.start()

    fun draw() {
        observer.observeReads(Unit, {
            println("invalidate draw (drawState.value = Unit)")
            drawState.value = Unit
        }) {
            println("\ndraw")
            drawState.value
        }
    }

    fun externalChange() {
        println("\nexternalChange")
        drawState.value = Unit
        Snapshot.sendApplyNotifications()
    }

    fun composition() {
        println("\ncomposition BEFORE")
        Snapshot.takeMutableSnapshot().apply {
            enter {
                println("composition BEGIN")
                println("sendApplyNotifications")
                Snapshot.sendApplyNotifications()
                println("composition END")
            }
            println("applying composition state to global state")
            if (!apply().succeeded) {
                throw RuntimeException("Composition apply failed")
            }
        }
    }

    // frame 0
    draw()

    externalChange()

    // frame 1
    composition()
}
```
Output:
```
draw

externalChange
invalidate draw (drawState.value = Unit)

composition BEFORE
invalidate draw (drawState.value = Unit)
composition BEGIN
sendApplyNotifications
invalidate draw (drawState.value = Unit)
composition END
applying composition state to global state
Exception in thread "main" java.lang.RuntimeException: Composition apply failed
	at MainKt.main$composition(main.kt:39)
	at MainKt.main(main.kt:50)
	at MainKt.main(main.kt)
```

</details>

## Release Notes
### Fixes - Multiplatform
- _(prerelease fix)_ Fix "Unsupported concurrent change during composition"
igordmn added a commit that referenced this pull request Sep 25, 2024
Fixes https://youtrack.jetbrains.com/issue/CMP-6729/iOS-Runtime-crash.-Unsupported-concurrent-change-during-composition

Regression after #1574

The draw call is similar to:
```
// NodeCoordinator.drawBlock
observer.observeReads(Unit, {
  RenderNodeLayer.invalidate()
    drawState.value = Unit
}) {
  RenderNodeLayer.drawLayer()
    drawState.value
}
```

So, triggering the observer in response to the state change also changes this state, which triggers observer again.

It is sometimes manifested via this call:
```
performRecompose()
  val snapshot = Snapshot.takeMutableSnapshot()
    Snapshot.sendApplyNotifications() // triggers drawState.value = Unit
  snapshot.enter {
    ...
    Snapshot.sendApplyNotifications() // can be called anywhere, triggers the observer of `drawState` because we changed `drawState` during the previous `sendApplyNotifications`
  }
  snapshot.apply() // fails with "Unsupported concurrent change during composition"
```
(I haven't figured why sometimes and not always)

Considering this, *we shouldn't change any state we read in `draw` inside `invalidate`*
(because *we shouldn't change any state we read in `observeReads(block=)`) inside observeReads(onValueChangedForScope=)`*)

We added this state not to trigger `RenderNodeLayer.drawLayer` after `RenderNodeLayer.invalidate`, but to trigger `SkiaGraphicsLayer.invalidate` after we called `RenderNodeLayer.drawLayer` inside `SkiaGraphicsLayer.draw`.

Because:
- we still need some way to notify `SkiaGraphicsLayer.invalidate`
- only `RenderNodeLayer.invalidate` knows that `RenderNodeLayer.drawLayer` is changed

We:
- TODO

<details>
  <summary>A synthetic reproducer of the issue for history (skip it if details are already understood)</summary>
```
import androidx.compose.runtime.mutableStateOf
import androidx.compose.runtime.neverEqualPolicy
import androidx.compose.runtime.snapshots.Snapshot
import androidx.compose.runtime.snapshots.SnapshotStateObserver

fun main() {
    val drawState = mutableStateOf(Unit, neverEqualPolicy())

    val observer = SnapshotStateObserver { it.invoke() }
    observer.start()

    fun draw() {
        observer.observeReads(Unit, {
            println("invalidate draw (drawState.value = Unit)")
            drawState.value = Unit
        }) {
            println("\ndraw")
            drawState.value
        }
    }

    fun externalChange() {
        println("\nexternalChange")
        drawState.value = Unit
        Snapshot.sendApplyNotifications()
    }

    fun composition() {
        println("\ncomposition BEFORE")
        Snapshot.takeMutableSnapshot().apply {
            enter {
                println("composition BEGIN")
                println("sendApplyNotifications")
                Snapshot.sendApplyNotifications()
                println("composition END")
            }
            println("applying composition state to global state")
            if (!apply().succeeded) {
                throw RuntimeException("Composition apply failed")
            }
        }
    }

    // frame 0
    draw()

    externalChange()

    // frame 1
    composition()
}
```
Output:
```
draw

externalChange
invalidate draw (drawState.value = Unit)

composition BEFORE
invalidate draw (drawState.value = Unit)
composition BEGIN
sendApplyNotifications
invalidate draw (drawState.value = Unit)
composition END
applying composition state to global state
Exception in thread "main" java.lang.RuntimeException: Composition apply failed
	at MainKt.main$composition(main.kt:39)
	at MainKt.main(main.kt:50)
	at MainKt.main(main.kt)
```

</details>

## Release Notes
### Fixes - Multiplatform
- _(prerelease fix)_ Fix "Unsupported concurrent change during composition"
igordmn added a commit that referenced this pull request Sep 25, 2024
Fixes https://youtrack.jetbrains.com/issue/CMP-6729/iOS-Runtime-crash.-Unsupported-concurrent-change-during-composition

Regression after #1574

The draw call is similar to:
```
// NodeCoordinator.drawBlock
observer.observeReads(Unit, {
  RenderNodeLayer.invalidate()
    drawState.value = Unit
}) {
  RenderNodeLayer.drawLayer()
    drawState.value
}
```

So, triggering the observer in response to the state change also changes this state, which triggers observer again.

It is sometimes manifested via this call:
```
performRecompose()
  val snapshot = Snapshot.takeMutableSnapshot()
    Snapshot.sendApplyNotifications() // triggers drawState.value = Unit
  snapshot.enter {
    ...
    Snapshot.sendApplyNotifications() // can be called anywhere, triggers the observer of `drawState` because we changed `drawState` during the previous `sendApplyNotifications`
  }
  snapshot.apply() // fails with "Unsupported concurrent change during composition"
```
(I haven't figured why sometimes and not always)

Considering this, *we shouldn't change any state we read in `draw` inside `invalidate`*
(because *we shouldn't change any state we read in `observeReads(block=)`) inside observeReads(onValueChangedForScope=)`*)

We added this state not to trigger `RenderNodeLayer.drawLayer` after `RenderNodeLayer.invalidate`, but to trigger `SkiaGraphicsLayer.invalidate` after we called `RenderNodeLayer.drawLayer` inside `SkiaGraphicsLayer.draw`.

Because:
- we still need some way to notify `SkiaGraphicsLayer.invalidate`
- only `RenderNodeLayer.invalidate` knows that `RenderNodeLayer.drawLayer` is changed

We notify via `isDirty` state and a separate check outside `invalidate`

<details>
  <summary>A synthetic reproducer of the issue for history (skip it if details are already understood)</summary>
```
import androidx.compose.runtime.mutableStateOf
import androidx.compose.runtime.neverEqualPolicy
import androidx.compose.runtime.snapshots.Snapshot
import androidx.compose.runtime.snapshots.SnapshotStateObserver

fun main() {
    val drawState = mutableStateOf(Unit, neverEqualPolicy())

    val observer = SnapshotStateObserver { it.invoke() }
    observer.start()

    fun draw() {
        observer.observeReads(Unit, {
            println("invalidate draw (drawState.value = Unit)")
            drawState.value = Unit
        }) {
            println("\ndraw")
            drawState.value
        }
    }

    fun externalChange() {
        println("\nexternalChange")
        drawState.value = Unit
        Snapshot.sendApplyNotifications()
    }

    fun composition() {
        println("\ncomposition BEFORE")
        Snapshot.takeMutableSnapshot().apply {
            enter {
                println("composition BEGIN")
                println("sendApplyNotifications")
                Snapshot.sendApplyNotifications()
                println("composition END")
            }
            println("applying composition state to global state")
            if (!apply().succeeded) {
                throw RuntimeException("Composition apply failed")
            }
        }
    }

    // frame 0
    draw()

    externalChange()

    // frame 1
    composition()
}
```
Output:
```
draw

externalChange
invalidate draw (drawState.value = Unit)

composition BEFORE
invalidate draw (drawState.value = Unit)
composition BEGIN
sendApplyNotifications
invalidate draw (drawState.value = Unit)
composition END
applying composition state to global state
Exception in thread "main" java.lang.RuntimeException: Composition apply failed
	at MainKt.main$composition(main.kt:39)
	at MainKt.main(main.kt:50)
	at MainKt.main(main.kt)
```

</details>

## Release Notes
### Fixes - Multiplatform
- _(prerelease fix)_ Fix "Unsupported concurrent change during composition"
igordmn added a commit that referenced this pull request Sep 25, 2024
Fixes
https://youtrack.jetbrains.com/issue/CMP-6729/iOS-Runtime-crash.-Unsupported-concurrent-change-during-composition

The issue was because of this concurrent calls:
```
performRecompose()
  val snapshot = Snapshot.takeMutableSnapshot()
    Snapshot.sendApplyNotifications() // update the Global snapshot, called because we need to pass it fresh to the local Recompose snapshot
      drawState.value = Unit // called because some other state captured in `draw` was changed
  snapshot.enter {
    ...
    Snapshot.sendApplyNotifications() // it is valid to call it anywhere
      drawState.value = Unit // called because some other state state captured in `draw` was changed again
  }
  snapshot.apply() // fails with "Unsupported concurrent change during composition" because it can't merge to state changes
```

Regression after
#1574

A synthetic reproducer of the issue for history (skip it if details are
already understood):
```
import androidx.compose.runtime.mutableStateOf
import androidx.compose.runtime.neverEqualPolicy
import androidx.compose.runtime.snapshots.Snapshot
import androidx.compose.runtime.snapshots.SnapshotStateObserver

fun main() {
    val drawState = mutableStateOf(Unit, neverEqualPolicy())

    val observer = SnapshotStateObserver { it.invoke() }
    observer.start()

    fun draw() {
        observer.observeReads(Unit, {
            println("invalidate draw (drawState.value = Unit)")
            drawState.value = Unit
        }) {
            println("\ndraw")
            drawState.value
        }
    }

    fun externalChange() {
        println("\nexternalChange")
        drawState.value = Unit
        Snapshot.sendApplyNotifications()
    }

    fun composition() {
        println("\ncomposition BEFORE")
        Snapshot.takeMutableSnapshot().apply {
            enter {
                println("composition BEGIN")
                println("sendApplyNotifications")
                Snapshot.sendApplyNotifications()
                println("composition END")
            }
            println("applying composition state to global state")
            if (!apply().succeeded) {
                throw RuntimeException("Composition apply failed")
            }
        }
    }

    // frame 0
    draw()

    externalChange()

    // frame 1
    composition()
}
```
_Doesn't represent real case, as we capture and change `drawState` of
the same layer. In a real case layer captures only children `drawState`.
Still it shows similar chain of calls_

Output:
```
draw

externalChange
invalidate draw (drawState.value = Unit)

composition BEFORE
invalidate draw (drawState.value = Unit)
composition BEGIN
sendApplyNotifications
invalidate draw (drawState.value = Unit)
composition END
applying composition state to global state
Exception in thread "main" java.lang.RuntimeException: Composition apply failed
    at MainKt.main$composition(main.kt:39)
    at MainKt.main(main.kt:50)
    at MainKt.main(main.kt)
```

---------

Co-authored-by: Ivan Matkov <ivan.matkov@jetbrains.com>
igordmn added a commit that referenced this pull request Sep 25, 2024
Fixes
https://youtrack.jetbrains.com/issue/CMP-6729/iOS-Runtime-crash.-Unsupported-concurrent-change-during-composition

The issue was because of this concurrent calls:
```
performRecompose()
  val snapshot = Snapshot.takeMutableSnapshot()
    Snapshot.sendApplyNotifications() // update the Global snapshot, called because we need to pass it fresh to the local Recompose snapshot
      drawState.value = Unit // called because some other state captured in `draw` was changed
  snapshot.enter {
    ...
    Snapshot.sendApplyNotifications() // it is valid to call it anywhere
      drawState.value = Unit // called because some other state state captured in `draw` was changed again
  }
  snapshot.apply() // fails with "Unsupported concurrent change during composition" because it can't merge to state changes
```

Regression after
#1574

A synthetic reproducer of the issue for history (skip it if details are
already understood):
```
import androidx.compose.runtime.mutableStateOf
import androidx.compose.runtime.neverEqualPolicy
import androidx.compose.runtime.snapshots.Snapshot
import androidx.compose.runtime.snapshots.SnapshotStateObserver

fun main() {
    val drawState = mutableStateOf(Unit, neverEqualPolicy())

    val observer = SnapshotStateObserver { it.invoke() }
    observer.start()

    fun draw() {
        observer.observeReads(Unit, {
            println("invalidate draw (drawState.value = Unit)")
            drawState.value = Unit
        }) {
            println("\ndraw")
            drawState.value
        }
    }

    fun externalChange() {
        println("\nexternalChange")
        drawState.value = Unit
        Snapshot.sendApplyNotifications()
    }

    fun composition() {
        println("\ncomposition BEFORE")
        Snapshot.takeMutableSnapshot().apply {
            enter {
                println("composition BEGIN")
                println("sendApplyNotifications")
                Snapshot.sendApplyNotifications()
                println("composition END")
            }
            println("applying composition state to global state")
            if (!apply().succeeded) {
                throw RuntimeException("Composition apply failed")
            }
        }
    }

    // frame 0
    draw()

    externalChange()

    // frame 1
    composition()
}
```
_Doesn't represent real case, as we capture and change `drawState` of
the same layer. In a real case layer captures only children `drawState`.
Still it shows similar chain of calls_

Output:
```
draw

externalChange
invalidate draw (drawState.value = Unit)

composition BEFORE
invalidate draw (drawState.value = Unit)
composition BEGIN
sendApplyNotifications
invalidate draw (drawState.value = Unit)
composition END
applying composition state to global state
Exception in thread "main" java.lang.RuntimeException: Composition apply failed
    at MainKt.main$composition(main.kt:39)
    at MainKt.main(main.kt:50)
    at MainKt.main(main.kt)
```

---------

Co-authored-by: Ivan Matkov <ivan.matkov@jetbrains.com>
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