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It looks like the Money performs all math that might have fractions of cents using a RoundingMode. This will cause issues with multiple operations and money loss. If you multiple by a couple of numbers, do some division, add a few things, do some more division, you'll end up losing multiple cents along the way. This happens frequently in financial applications and many others as well.
There needs to be a way to perform multiple calculations on a Money instance without any rounding and then round at the end. The BigMoney doesn't quite provide this. Perhaps a MoneyMath container (or building pattern) of some sort that can provide multiple operations and in the end provide back a Money instance.
The text was updated successfully, but these errors were encountered:
I guess I'm not sure exactly what you're looking for. BigMoney simply wraps a BigDecimal, and should expose all the key methods to do what you want. Perhaps there is a method from BDecimal that it should expose but doesn't? Happy to take a look a pull requests if that is easier..
From https://sourceforge.net/u/brokenwren/profile/
https://sourceforge.net/p/joda-money/bugs/4/
It looks like the Money performs all math that might have fractions of cents using a RoundingMode. This will cause issues with multiple operations and money loss. If you multiple by a couple of numbers, do some division, add a few things, do some more division, you'll end up losing multiple cents along the way. This happens frequently in financial applications and many others as well.
There needs to be a way to perform multiple calculations on a Money instance without any rounding and then round at the end. The BigMoney doesn't quite provide this. Perhaps a MoneyMath container (or building pattern) of some sort that can provide multiple operations and in the end provide back a Money instance.
The text was updated successfully, but these errors were encountered: