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Fix traditional Chinese localization & property name (#290)
* Fix traditional Chinese localization * Fix traditional Chinese localization * Fix traditional Chinese localization * Fix property name
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168 changes: 92 additions & 76 deletions
168
src/main/resources/assets/essential_commands/lang/zh_tw.json
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Original file line number | Diff line number | Diff line change |
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@@ -1,94 +1,110 @@ | ||
{ | ||
"cmd.back.error.no_prev_location": "無法執行 \"/back\" 命令。找不到之前的位置。", | ||
"cmd.back.location_name": "之前的位置", | ||
"cmd.enderchest.feedback": "已打開終界箱", | ||
"cmd.back.error.no_prev_location": "無法執行「back」指令。找不到先前的位置。", | ||
"cmd.back.location_name": "先前的位置", | ||
"cmd.enderchest.feedback": "已開啟終界箱。", | ||
"cmd.enderchest.container_ui_name": "EC 終界箱", | ||
"cmd.fly.feedback": "為 ${1} ${0}了飛行。", | ||
"cmd.invuln.feedback": "為 ${1} ${0}了無敵。", | ||
"cmd.home.tp.error.not_found": "找不到名為 \"${0}\" 的家。", | ||
"cmd.home.tp.error.shortcut_none_exist": "找不到指定的家。", | ||
"cmd.home.tp.error.shortcut_more_than_one": "找到多個家。請指定你想要傳送至的家的名稱。", | ||
"cmd.home.location_name": "家: ${0}", | ||
"cmd.home.delete.feedback": "已刪除家 \"${0}\" 。", | ||
"cmd.home.delete.error": "無法刪除家 \"${0}\" 。", | ||
"cmd.home.set.feedback": "已設置家 \"${0}\" 。", | ||
"cmd.home.set.error.limit": "無法設置家 \"${0}\" 。原因:已達到家的可設置上限(${1})。", | ||
"cmd.home.set.error.exists": "無法設置家 \"${0}\" 。原因:已有一個相同名稱的家。", | ||
"cmd.home.set.overwrite": "名為 \"${0}\" 的家已存在,\n你想覆蓋現有的家嗎?", | ||
"cmd.home.list.start": "目前已設置的家: ", | ||
"cmd.overwritehome.feedback": "家 \"${0}\" 已更改至目前位置。", | ||
"cmd.nickname.set.feedback": "已將暱稱設為 \"${0}\" 。", | ||
"cmd.nickname.set.error": "無法將暱稱設置為 \"${0}\" 。原因: ${1}", | ||
"cmd.nickname.set.error.perms": "你沒有設置暱稱的權限。", | ||
"cmd.nickname.set.error.length": "欲設置的暱稱長度(%s)超過了允許的最大長度(%s)。", | ||
"cmd.rtp.error.pre": "無法執行 \"/rtp\" 命令。原因:", | ||
"cmd.rtp.error.not_overworld": "不在主世界。", | ||
"cmd.rtp.error.cooldown": "命令仍在冷卻中(還剩 ${0} 秒)。", | ||
"cmd.rtp.error.no_spawn_set": "未設置出生點。(此命令選擇一個與出生點指定距離的位置進行傳送,這意味著你需要先設置出生點。)", | ||
"cmd.fly.feedback": "${0} ${1} 的飛行模式。", | ||
"cmd.fly.speed.feedback.update": "已將你的飛行速度從 ${0} 更新為 ${1}", | ||
"cmd.fly.speed.feedback.update.other": "已將 ${2} 的飛行速度從 ${0} 更新為 ${1}", | ||
"cmd.fly.speed.error.limit": "已將飛行速度限制為 ${0}", | ||
"cmd.invuln.feedback": "${0} ${1} 的無敵模式。", | ||
"cmd.home.tp.error.not_found": "找不到名為「${0}」的家點。", | ||
"cmd.home.tp.error.shortcut_none_exist": "找不到家點。", | ||
"cmd.home.tp.error.shortcut_more_than_one": "找到多個家點。請指定要傳送到的家點。", | ||
"cmd.home.location_name": "家點:${0}", | ||
"cmd.home.delete.feedback": "已刪除家點「${0}」。", | ||
"cmd.home.delete.error": "無法刪除家點「${0}」", | ||
"cmd.home.set.feedback": "已設定家點「${0}」", | ||
"cmd.home.set.error.limit": "無法設定家點「${0}」。已達到家點數量限制 (${1})。", | ||
"cmd.home.set.error.exists": "無法設定家點「${0}」。已存在同名的家點。", | ||
"cmd.home.set.overwrite": "家點「${0}」已存在。\n要覆蓋現有的家點嗎?", | ||
"cmd.home.list.start": "你目前的家點有:", | ||
"cmd.overwritehome.feedback": "已將家點「${0}」移動到目前的位置。", | ||
"cmd.nickname.set.feedback": "已將暱稱設為「${0}」。", | ||
"cmd.nickname.set.error": "無法將暱稱設為「${0}」。原因:${1}", | ||
"cmd.nickname.set.error.perms": "玩家沒有設定指定暱稱的權限。", | ||
"cmd.nickname.set.error.length": "提供的暱稱長度 (${0}) 超過最大暱稱長度 (${1})", | ||
"cmd.rtp.error.pre": "無法執行指令「/rtp」。原因:", | ||
"cmd.rtp.error.world_not_enabled": "世界「${0}」中未啟用隨機傳送", | ||
"cmd.rtp.error.cooldown": "指令正在冷卻中(還剩 ${0} 秒。)", | ||
"cmd.rtp.error.no_spawn_set": "未設定重生點。(隨機傳送會選擇距離重生點一定距離的隨機位置。)", | ||
"cmd.rtp.location_name": "隨機位置", | ||
"cmd.rtp.log.location_validate_time": "正在計算隨機傳送的位置是否有效(已用時 ${0} 秒)...", | ||
"cmd.realname.feedback.none_match": "沒有在線玩家在使用暱稱 \"${0}\" 。", | ||
"cmd.realname.feedback.matching": "下列玩家在使用暱稱 \"${0}\" :", | ||
"cmd.spawn.location_name": "出生點", | ||
"cmd.spawn.tp.error.no_spawn_set": "未設置出生點。", | ||
"cmd.spawn.set.feedback": "在 ${0} 設置了出生點。", | ||
"cmd.rtp.log.location_validate_time": "計算隨機傳送位置是否有效所花費的時間:${0}", | ||
"cmd.realname.feedback.none_match": "沒有線上玩家的暱稱符合「${0}」。", | ||
"cmd.realname.feedback.matching": "下列玩家的暱稱符合「${0}」:", | ||
"cmd.spawn.location_name": "重生點", | ||
"cmd.spawn.tp.error.no_spawn_set": "未設定重生點。", | ||
"cmd.spawn.set.feedback": "已在 ${0} 設定重生點", | ||
"cmd.tpaccept.feedback": "已接受傳送請求。", | ||
"cmd.tpa_reply.error.shortcut_none_exist": "沒有未處理的傳送請求。", | ||
"cmd.tpa_reply.error.shortcut_more_than_one": "找到多個未處理的傳送請求,請指定你想要接受的傳送請求的發起玩家。", | ||
"cmd.tpa_reply.error.no_request_from_target": "指定的玩家沒有向你發起傳送請求。", | ||
"cmd.tpask.receive": "${0} 請求傳送到你這裡。\n輸入 \"/tpaccept <玩家名稱>\" 來接受請求,或輸入 \"/tpdeny <玩家名稱>\" 來拒絕請求。", | ||
"cmd.tpask.send": "已將傳送請求發送至 ${0} 。", | ||
"cmd.tpask.error.exists": "未能發送傳送請求。已有一個發送至 \"${0}\" 的請求。", | ||
"cmd.tpaskhere.receive": "${0} 請求你傳送到對方。\n輸入 \"/tpaccept <玩家名稱>\" 來接受請求,或輸入 \"/tpdeny <玩家名稱>\" 來拒絕請求。", | ||
"cmd.tpcancel.feedback": "向 ${0} 發起的傳送請求已取消。", | ||
"cmd.tpcancel.error.no_exists": "沒有可以取消的傳送請求。", | ||
"cmd.tpdeny.feedback": "傳送請求已被拒絕。", | ||
"cmd.warp.delete.feedback": "已刪除傳送點 \"${0}\" 。", | ||
"cmd.warp.delete.error": "無法刪除傳送點 \"${0}\" ,請檢查是否有拼寫錯誤。", | ||
"cmd.warp.set.feedback": "已設置傳送點 \"${0}\" 。", | ||
"cmd.warp.set.error.exists": "無法設置傳送點 \"${0}\" 。原因:已有一個相同名稱的傳送點。", | ||
"cmd.warp.location_name": "傳送點: ${0}", | ||
"cmd.warp.tp.error.not_found": "找不到名為 \"${0}\" 的傳送點。", | ||
"cmd.warp.tp.error.permission": "沒有足夠的權限來傳送到 \"${0}\" 。", | ||
"cmd.warp.list.start": "伺服器目前可用的傳送點:", | ||
"cmd.day.error.already_daytime": "目前已是白天。", | ||
"cmd.day.feedback": "將時間設為白天。", | ||
"cmd.afk.error.in_combat": "無法在戰鬥中將狀態設置為離開。", | ||
"cmd.tpa_reply.error.shortcut_none_exist": "沒有待處理的傳送請求。", | ||
"cmd.tpa_reply.error.shortcut_more_than_one": "找到多個待處理的傳送請求。請指定要接受哪個玩家的請求。", | ||
"cmd.tpa_reply.error.no_request_from_target": "沒有來自指定玩家的待處理傳送請求。", | ||
"cmd.tpask.receive": "${0} 請求傳送到你這裡。\n輸入「/tpaccept <名稱>」接受或「/tpdeny <名稱>」拒絕這個請求。", | ||
"cmd.tpask.send": "已向 ${0} 送出傳送請求", | ||
"cmd.tpask.error.exists": "請求未送出。你已有一個待處理的傳送請求給 ${0}", | ||
"cmd.tpaskhere.receive": "${0} 請求你傳送到他那裡。\n輸入「/tpaccept <名稱>」接受或「/tpdeny <名稱>」拒絕這個請求。", | ||
"cmd.tpcancel.feedback": "已取消給 ${0} 的傳送請求。", | ||
"cmd.tpcancel.error.no_exists": "沒有要取消的傳送請求。", | ||
"cmd.tpdeny.feedback": "已拒絕傳送請求。", | ||
"cmd.warp.delete.feedback": "已刪除傳送點「${0}」。", | ||
"cmd.warp.delete.error": "無法刪除傳送點「${0}」。(拼字正確嗎?)", | ||
"cmd.warp.set.feedback": "已設定傳送點「${0}」。", | ||
"cmd.warp.set.error.exists": "無法設定傳送點「${0}」。已存在同名的傳送點。", | ||
"cmd.warp.location_name": "傳送點:${0}", | ||
"cmd.warp.tp.error.not_found": "找不到名為「${0}」的傳送點。", | ||
"cmd.warp.tp.error.permission": "沒有傳送到傳送點「${0}」的權限。(傳送點需要明確的權限)", | ||
"cmd.warp.list.start": "可用的伺服器傳送點有:", | ||
"cmd.day.error.already_daytime": "現在已是白天。", | ||
"cmd.day.feedback": "已將時間設為白天。", | ||
"cmd.afk.error.in_combat": "無法在戰鬥中進入離開狀態", | ||
"rules.reload.success": "已重新載入規則檔案。", | ||
"cmd.rules.reload.error.unexpected": "重新載入規則檔案時發生非預期的錯誤。伺服器控制台可能會包含更多資訊。", | ||
"cmd.bed.error.none_set": "該玩家未設定重生點。", | ||
"cmd.bed.bed_destination_name": "床", | ||
"cmd.feed.error.full": "該玩家不餓。", | ||
"cmd.feed.feedback": "該玩家飢餓值已填滿。", | ||
"cmd.heal.error.full": "該玩家未受到傷害。", | ||
"cmd.heal.feedback": "該玩家生命值已恢復。", | ||
"cmd.extinguish.error.not_on_fire": "該玩家沒有著火。", | ||
"cmd.extinguish.feedback": "該玩家已停止燃燒。", | ||
"cmd.suicide.error.already_dead": "你已經死了,怎麼還能傳送指令?", | ||
"cmd.night.error.already_nighttime": "現在已是夜晚。", | ||
"cmd.night.feedback": "已將時間設為夜晚。", | ||
"cmd.repair.error.not_damaged": "該物品未耗損。", | ||
"cmd.repair.feedback": "該物品已修復。", | ||
"cmd.near.error.range_too_high": "已將距離限制為 ${0}。", | ||
"cmd.near.feedback.empty": "找不到玩家。", | ||
"cmd.near.feedback.list": "下列玩家在附近:${0}。", | ||
|
||
"cmd.workbench.feedback": "已打開 ${0} 。", | ||
"cmd.workbench.feedback": "已開啟 ${0}。", | ||
"cmd.workbench.container_ui_name": "EC ${0}", | ||
"cmd.wastebin.name": "垃圾箱", | ||
"cmd.wastebin.name": "垃圾桶", | ||
|
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"cmd.list.feedback.empty": "找不到地點。", | ||
"cmd.top.location_name": "地表", | ||
"cmd.list.feedback.empty": "找不到位置", | ||
"cmd.top.location_name": "世界表面", | ||
|
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"player.afk.enter": "${0} 暫時離開了。", | ||
"player.afk.enter": "${0} 暫時離開了", | ||
"player.afk.exit": "${0} 回來了。", | ||
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"teleport.error.interdimensional_teleport_disabled": "傳送失敗。原因:跨維度傳送已被禁止。", | ||
"teleport.queued": "將在 ${1} 秒內傳送至 ${0} ...", | ||
"teleport.done": "已傳送至 ${0} 。", | ||
"teleport.interrupted.damage": "傳送中斷。原因:受到傷害。", | ||
"teleport.interruped.moved": "傳送中斷。原因:移動。", | ||
"teleport.request.expired.sender": "發送至 ${0} 的傳送請求已過期。", | ||
"teleport.error.interdimensional_teleport_disabled": "傳送失敗。原因:已停用跨維度傳送。", | ||
"teleport.queued": "將在 ${1} 秒後傳送到 ${0}...", | ||
"teleport.done": "已傳送到 ${0}。", | ||
"teleport.interrupted.damage": "傳送中斷。原因:受到傷害", | ||
"teleport.interrupted.moved": "傳送中斷。原因:移動", | ||
"teleport.request.expired.sender": "給 ${0} 的傳送請求已過期。", | ||
"teleport.request.expired.receiver": "來自 ${0} 的傳送請求已過期。", | ||
"teleport.request.canceled_by_new": "傳送至 ${0} 的操作已取消。原因:新的傳送至 ${1} 的操作已開始。", | ||
"teleport.request.canceled_by_new": "已取消待傳送到「${0}」。原因:開始新的傳送到「${1}」!", | ||
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"generic.argument.target_player": "", | ||
"generic.error.unknown": "執行命令時發生未知錯誤。", | ||
"generic.enabled": "啟用", | ||
"generic.disabled": "停用", | ||
"generic.confirm": "確認", | ||
"generic.deny": " 拒絕 ", | ||
"generic.accept": " 接受 ", | ||
"generic.error.unknown": "執行指令時發生未知錯誤。", | ||
"generic.enabled": "已啟用", | ||
"generic.disabled": "已停用", | ||
"generic.confirm": "確定", | ||
"generic.deny": "拒絕", | ||
"generic.accept": "接受", | ||
|
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"essentialcommands.fullprefix": "[Essential Commands] ", | ||
"essentialcommands.smallprefix": "[EC] ", | ||
"cmd.config.reload": "${l:essentialcommands.fullprefix} 已重新載入配置。", | ||
|
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"rules.reload.success": "已重新載入規則文件", | ||
"cmd.rules.reload.error.unexpected": "重新載入規則文件時出現未知錯誤,請檢查伺服器控制台。", | ||
"cmd.bed.error.none_set": "玩家重生點未設置。", | ||
"cmd.bed.bed_destination_name": "床" | ||
"cmd.config.reload": "${l:essentialcommands.fullprefix} 已重新載入設定" | ||
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} |