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Updated Changelog & Package
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JohnBaracuda committed Jun 11, 2023
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8 changes: 8 additions & 0 deletions CHANGELOG.md
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Expand Up @@ -10,6 +10,14 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
- Looking into solutions to circumvent the whole IL2CPP type def generation requirement because it is making things very
complicated and error prone.

## [3.5.4] - 2023-06-11

### Fixed

- Fixed #20 WebGL UI is not updating. This was caused because the callback object was created during subsystem registration which seems to not work.
- Fixed #19 Creating a settings file creates an empty resources folder.
- Fixed a NullReferenceException when starting the game without a settings file as mentioned in #19.

## [3.5.3] - 2023-06-01

### Fixed
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2 changes: 1 addition & 1 deletion LICENSE.md
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MIT License

Copyright (c) 2022 John Baracuda
Copyright (c) 2023 John Baracuda

Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
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2 changes: 1 addition & 1 deletion package.json
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{
"name": "com.baracuda.runtime-monitoring",
"version": "3.5.3",
"version": "3.5.4",
"displayName": "Runtime Monitoring",
"description": "Runtime Monitoring is an easy way for you to debug the state of your C# classes and objects during runtime.\n\nNote: when updating Major versions of Runtime Monitoring from the Package Manager, don't forget to remove the old version from the project before importing the new one! :)",
"unity": "2019.4",
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