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Releases: JohnnyBazooka89/StSModTheBlackbeard

1.6.3

29 Dec 04:23
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UPDATE: This is the last release made on Github. Slay the Spire added official workshop for mods. Releases are now only maintainted there.

1.6.2

27 Dec 18:14
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Bug fixes:

  • Fixed implementation of 'Murder'. It should prevent potential problems with this card.

1.6.1

27 Dec 17:42
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Changes and fixes:

  • Added pulsing to 'Spearhead', when it will deal an additional damage with an attack.
  • Fixed name of 'Hip Flask'.
  • Fixed description of 'Harberd' Orb.

Code refactoring:

  • Quite big code refactoring for Weapons (WeaponPower.java and WeaponOrb.java).

1.6.0

23 Dec 02:15
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This release brings buffs to both 'Salvager' and 'Weapon Mastery'. It might look like a massive boost, and it may look that these cards will be now very overpowered etc., but after my testing I think that these cards were actually underpowered, and now they will be finally worth taking and playing. I simulated a run for myself when I had both new versions of 'Weapon Mastery+' and 'Salvager+' in the same deck and it didn't really feel like they are game-breaking - their effects were noticable, but it actually takes a few turns to setup both powers when neither one is innate, which makes me believe that these buffs are justifiable. I hope these cards will be taken more and weapons will be played more often.

Card balance:

  • 'Salvager' is now 1 cost, and reads: Whenever a Weapon is destroyed, gain 1 (2) Energy.
  • 'Weapon Mastery' is now 1 cost and reads: Whenever you Equip a Weapon, draw 1 (2) card(s).

Bug fixes:

  • Fixed bug when newly created 'Agile Strike' didn't have its cost reduced to 0, when weapons were already equipped in that turn.

1.5.9

22 Dec 19:16
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Bug fixes:

  • Fixed 'Final Barrage' description in shop. (It always showed: "Deals 0 damage.")

1.5.8

22 Dec 15:28
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Card balance:

  • 'Wise Defend' is now Common instead of Uncommon.

Wording fixes:

  • Small fix in 'Dagger' description.
  • Small fix in 'Murder' can't use message.

1.5.7

21 Dec 22:32
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Card balance:

  • 'Sword' - Durability increased by 1.
  • 'Cat O' Nine Tails' - Buffed to 4(6) / 3 from 4 / 2(3), but now it's Uncommon.

1.5.6

21 Dec 20:13
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Yet another code refactoring :) sorry guys ;)

1.5.5

21 Dec 17:19
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Wording:

  • Improved 'Powder Keg' description.

Code refactoring:

  • Improved code in TheDrunkenSailorPatch.java.
  • Made Weapon Orb strings no longer hardcoded.
  • Updated versions of dependencies.

1.5.4

20 Dec 15:18
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  • Small code refactoring.