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[TF2] Halloween

Description: Plugin makes some halloween atmosphere!

Dependencies

Recommended to use with

Features list

  • Health/Ammo pickup sounds
  • Spray sound (boo!)
  • Spooky sounds on connect
  • Round start sounds
  • Halloween soundscape replacement (don't work on halloween maps)
  • Round end sounds replacement (like on Helltower)
  • Halloween weapon/cosmetic spells
  • Zombie souls
  • Zombie viewmodels
  • Tombstone on death
  • Projectile model replacement (no collision changes)
  • Skybox and color correction changes (don't work on halloween maps)
  • Resupply locker and ammopack model changes
  • Objective capture and static effects

ConVars list

  • sm_halloween_voodoo_souls - Toggle zombie souls (1: only zombie cosmetic, 2: cosmetic + zombie viewmodel) [Default: 2]

  • sm_halloween_death_tomb - Toggle tombstone on death [Default: 1]

  • sm_halloween_welcome_sounds - Toggle halloween join sounds [Default: 1]

  • sm_halloween_round_sounds - Toggle round start/end sounds replacement [Default: 1]

  • sm_halloween_pickup_sounds - Toggle health/ammo pickup sounds [Default: 1]

  • sm_halloween_weapon_spells - Toggle halloween weapon spells [Default: 1]

  • sm_halloween_cosmetic_spells - Toggle halloween random cosmetic spells [Default: 0]

  • sm_halloween_eye_projectiles - Toggle eye projectile replacements [Default: 1]

  • sm_halloween_soundscapes - Toggle halloween soundscapes replacement [Default: 1]

  • sm_halloween_skyboxes - Toggle halloween skyboxes replacement [Default: 1]

  • sm_halloween_colorcorrection - Toggle night color correction [Default: 1]

  • sm_halloween_modelreplaces - Toggle ammopack/resupply locker model replacements [Default: 1]

    P.S: Plugin will create plugin.halloween.cfg in cfg/sourcemod with these cvars on startup