Duplicate RNG state across block to avoid need for synchronization #879
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
Instead of 128 bytes, the device RNG now uses 32 times as much state, or 4KB out of 64KB in total. So that might lower occupancy, but on the flip side, it allows generating numbers without synchronization, and thus without the need to call
rand()
in a uniform manner. That turned out to be a fairly annoying requirement.In the future, we can switch to a different RNG that uses less state (like counter-based ones), but for now this seems like a good stopgap measure.