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KPDwyer/README.md

Hello there πŸ‘‹

My name is Kyle, and I'm a Senior Developer at a game studio in Toronto. I spend most of my workday

  • πŸ›  developing tools for the Animation and Art teams,
  • πŸ‘¨β€πŸ”§ managing the asset pipeline,
  • πŸ‘¨β€πŸ’» writing code,
  • πŸ“ and profiling & optimizing our game.

When I manage to avail myself of some free time, I try to dive into topics that don't come up as often during my day job. You can take a look at some of my favourite projects below.

In 2023, I'm hoping to

  • πŸ¦€ keep things fresh by building a Roguelike in Godot,
  • πŸŽ₯ keep experimenting with 3D in Blender: Sculpting, Rigging, Retopology and Geometry Nodes
  • πŸ’€ continue exploring opportunities with my friends at Boss Chamber,

Past & Present Projects ⌚

I post a whole bunch of WIPs and experiments on my mastodon

You can find a handful of useful open source games + tools in my repo list

You can find a bunch of jam games, bundled tools and prototypes on My Itch page

Pinned Loading

  1. SubTileAutoTile SubTileAutoTile Public

    Pipeline for importing AutoTiles with minimal textures

    C# 3

  2. TextMeshEffects TextMeshEffects Public

    Extending BaseMeshEffect for Unity's Text component

    C# 48 7

  3. SpriteMaker SpriteMaker Public

    Tool for making sprites in Unity

    C# 42 6

  4. rlbits-mapping rlbits-mapping Public

    node-based map generators in Unity

    C# 10 2