This repository has been archived by the owner on Sep 16, 2024. It is now read-only.
adds Acceleration, Drag and Velocity to X and Y for Actors in Modcharts #786
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
setActorAccelerationX(int x, string/int id)
Sets the x acceleration for the sprite id
setActorDragX(int x, string/int id)
Sets the x drag for the sprite id
setActorVelocityX(int x, string/int id)
Sets the x velocity for the sprite id
setActorAccelerationY(int y, string/int id)
Sets the y acceleration for the sprite id
setActorDragY(int y, string/int id)
Sets the y drag for the sprite id
setActorVelocityY(int y, string/int id)
Sets the y velocity for the sprite id