Releases: KadeArchive/Kade-Engine
The 1.8 RELEASE of Kade Engine
Release 1.8 is finally here!
View the changelogs here!
4:25 PM PST- 10/24/21
Updated to fix a volume keybind glitch, my b lol
The 1.7 RELEASE of Kade Engine
Linux and Mac builds will be distributed at a later date (maybe not mac but linux defn)
Update 8:25 PM PST:
I don't want to make a new release so i've just updated this release with some fixes on dropped inputs on rates and slow refresh rate fixes.
did this again lol
The 1.6.2 RELEASE of Kade Engine
View the full list of changes here
The 1.6.2 PRE-RELEASE 1 of Kade Engine
Fixes:
- Fixed stutter at the start of a song
- Fixed a bunch of week 6 crashing related issues
- Fixed tutorial crashing on story mode
- Fixed notes in an SM file desyncing with sections
- Fixed scroll speed changes so they work when more then one of them exist
- Fixed steps reseting to 0 on a bpm change IN gameplay
- Fixed claps so they're based on time instead of the note's y position
- Swap Section no longer breaks with duets
Changes:
- Play Here option changed for the better
- Changed left or right in the charter to skip forward or backward a section
- Optimized gameplay (less lag??)
- Optimized the chart editor (less lag on longer songs, and faster load times)
- Gameplay Customization now allows for you to change the zoom of the play field
Additions:
- Added a Instant Respawn Option
- Added the ability to select and modify notes in the editor
- Added the ability for note specific alternative animation toggles
- Added copy and paste (with ctrl z support) while selecting notes
- Added 12th and 24th snaps
The 1.6.1 Release of Kade Engine
View the full list of changes here
6:13 PM PST Update:
I forgot to update the version in the game lol, it's fixed now.
The 1.6 Release of Kade Engine
View the list of changelogs here
The 1.6 PRE-RELEASE 2 of Kade Engine
Fixed:
- Preload Characters not actually preloading anything
- Fixed layering in charting state so you can actually select every character.
- Fixed SM charts to not have random ass holds at the top and actually port over rolls
- You can no longer mash with ghost tapping off and not receive any health decrease.
- Fixed SM replays so they work now
- Pressing 7 no longer lets you die, fixing a bug where if you pressed 7 and died you would be sent to the shadow realm.
- Fixed a charting state issue where you would zoom place a note and it would turn into a really long sustain note
The 1.6 PRE-RELEASE of Kade Engine
Additions:
- Full reworked charter
- Note quantization
- BPM Changes & Scroll Speed Change Support
- StepMania File Format support
- Anti-Aliasing option for low end pc's
- Pre-loading for characters option
- New Logo
- New Main Menu Remix
- Losing Icon for Father Dearest & Mommy Mearest together
- Difficulty Calculator
- Week Locking
- Character Offset Files
Fixes:
- BF Animation ending too early
- Held notes being weird as fuck (completely reworked them)
- Held note end fix (this made me mad)
- Up arrow having a 8 pixels next to it
- Stop crashes with "R"
- Reworked Health Drain to be harsher
- Fixed dropped inputs for stacked notes.
- Many beat based things actually go to the beat (blue balls, title screen, etc)
- Fixed multiple crashes
- Fixed spirit being weird
- Fixed a lot of desyncs
1.5.4 Release of Kade Engine
Read the changelog here
1.5.3 Release of Kade Engine
View all of the changes here
Mirror: https://drive.google.com/file/d/1Y_QSqNxbNyl7EyritFe6KKzaO0vPiZEw/view?usp=sharing