Remove debug forcedstat set on gamestage #375
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11 warnings
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The following actions uses node12 which is deprecated and will be forced to run on node16: actions/cache@v1. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
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src/common/Edelstein.Common.Services.Auth/Entities/IdentityEntity.cs#L7
Non-nullable property 'Username' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
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src/common/Edelstein.Common.Services.Auth/Entities/IdentityEntity.cs#L8
Non-nullable property 'Password' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
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src/protocol/Edelstein.Protocol.Gameplay.Game/Objects/Mob/IFieldMob.cs#L23
Cannot convert null literal to non-nullable reference type.
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src/protocol/Edelstein.Protocol.Gameplay.Game/Objects/Mob/IFieldMobMovePath.cs#L12
'IFieldMobMovePath.Action' hides inherited member 'IMovePath<IFieldMobMoveAction>.Action'. Use the new keyword if hiding was intended.
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src/common/Edelstein.Common.Gameplay/Models/Accounts/Account.cs#L9
Non-nullable property 'Username' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
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src/common/Edelstein.Common.Gameplay/Models/Characters/Character.cs#L10
Non-nullable property 'Name' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
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src/common/Edelstein.Common.Gameplay/Models/Inventories/ItemLockerSlot.cs#L17
Non-nullable property 'Item' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
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src/common/Edelstein.Common.Gameplay/Models/Inventories/Items/ItemSlotPet.cs#L7
Non-nullable property 'PetName' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
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src/common/Edelstein.Common.Gameplay/Models/Characters/Quests/QuestRecordEx.cs#L7
Non-nullable property 'Value' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
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Build:
src/common/Edelstein.Common.Gameplay/Models/Characters/Quests/QuestRecord.cs#L7
Non-nullable property 'Value' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
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