FixAutomataRes - v 0.1.3
Mouse and Compatibility Fixes
- Raptr / Plays.TV is now forcefully disabled by default because it is responsible for some fullscreen problems on AMD systems.
- Mouse movement while the config UI is open is blocked from the game
- Mouse cursor visibility should no longer go haywire when the Steam overlay is enabled
- Disabled refresh rate override
Since so many people are having trouble with ReShade, I've added it to the default config...
- Name ReShade's DLL
ReShade64.dll
and I will manage compatibility settings myself
0.1.3.1 no longer delay-loads a down-level version of the D3D shader compiler, it relies EXPLICITLY on the June 2010 DirectX Runtime (which ships with the game).
0.1.3.2 fixes crashing on systems that have non-functional WMI services and detects incorrectly changed %USERPROFILE% environment variables
0.1.3.3 removes test-before-present on DXGI SwapChain for compatibility with some third-party software (i.e. ReShade)
0.1.3.4 Adds logging on device removed and fixes backbuffer override
0.1.3.5 Disables most overrides (except for scaling) and delays software version check until the game draws its first frame
0.1.3.6 Disables WMI monitoring overlay stats (memory, CPU, disk, pagefile) at startup. They can still be used, but must be turned on manually every time you start the game (Ctrl+Shift+M/C and Ctrl+Alt+Shift+D/P respectively). This should fix problems on systems without pagefiles and accidentally turning on the disk stat screen while using WASD to move 😄