FixAutomataRes - v 0.2.0
Framerate Limiter Improvements
I have added (and enabled by default) an option to turn the game's framerate limiter from sleep-based to busy-wait. This reduces artificial hitches caused by the kernel rather than the game itself, but will increase CPU load on the render thread.
I expect most people running the game have enough CPU cores to make this decision practical, but if not, you can turn the option off in the Control Panel (Ctrl+Shift+Backspace)
An eventual full override of the game's framerate limiter (with possible support for framerates > 60) is planned, but for now the focus is on eliminating unnecessary sources of hitching
Added tooltips to the two game-specific config options.
0.2.0.1 adds warning the first time RTSS is encountered and may fix config UI on some systems
0.2.0.2 adds OSD disclaimer
0.2.0.3 fixes Busy-Wait option in control panel appearing even if NieR: Automata section is collapsed