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build, test

Triangle to Quadrilateral Mesh Conversion

Display

Compile

cmake -B build -DCMAKE_BUILD_TYPE=Release
cd build
make -j
cd ..

or for linux & mac:

./compile.sh

Execute

./build/entrypoint_exec
or 
./build/entrypoint_exec path=mesh_path n_region=number_region p_area=percent_area_region
# each parameter can be added when needed you can have only path or path and n_area

All parameters: gif, path, n_region, p_area The path is really important to choose which mesh has to be processed. The gif is for debugging and display purposes. It's not recommended to use n_region and p_area as the results given can be pretty bad, either low poly or too much.

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Convert a triangle mesh into a quad mesh.

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