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Liberal Additions Mod #12

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@Taberone Taberone commented May 1, 2017

It's extremely late and I probably screwed something up because this is my first ever pull request on Github, but here it is. A toned-down, more sane version of Liberal Additions (Mostly adapted from the Terra Vitae version of Liberal Additions).

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WEAPON CHANGES:
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.45 Pistol and AK47 are less identical to the 9mm Pistol and M16.
More powerful guns have had Fixed Damage, Random Damage, and Armor Pierce buffed.
Bladed weapons generally get 7 AP, Blunt weapons generally get 6 AP
Most melee weapons can hit multiple times
Some custom attack descriptions added
Certain weapons no longer protect from kidnapping
Some weapons have their size reduced, and some weapons have minor additions like accuracy bonuses or bleeding
AA-12 uses a 20-round drum magazine and fires shotgun slugs that have 6 AP

(Fixed Damage = FD, Random Damage = RD, Armor Pierce = AP, SAD = Successive Attack Difficulty)
44 Magnum: 20 fixed damage, 286 random damage, 6 Armor Pierce
45 Pistol: 15 fixed damage, 191 random damage, 5 AP. It's no longer identical to the 9mm pistol.
AA-12: uses a different ammo type (20-round Drum magazine filled with slugs) than the Shotgun, 6 AP (Due to shotgun slugs), accuracy bonus reduced to 2
AK-47:
Added backstabbing to Katana and Sword
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