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TODOs top of my head

Stuff to figure out:

  • Helicopter landing / takeoff
  • Movement on stairs / slopes
  • jets and other vehicles (catapult is just a script, that should be possible)
  • multiplayer: was thinking about doing all the precise position crap local to each client (have a local vehicle on each client, just synchronise high level motion)

Stuff to implement:

  • Transitions from helicopter landing/takeoff to storage + crew moving around
  • Controlling the ship (manual / waypoints)
  • sound / particle effects

TODO:

  • helicopter landing currently broken
  • stairs currently broken
  • control action only when on the ship
  • improve tp actions
  • improve ship physics model
  • collision detection w/ land / other ships

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Static ships are nice. But what about moving ships?

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