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This Go project uses Raylib to visually simulate Conway's Game of Life—a cellular automaton on a grid. Users interact with the mouse, adding/removing live cells. The main loop manages rendering, displays the simulation status, and updates cell states. In essence, it provides an interactive and graphical representation of Conway's Game of Life.

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Kertf22/game-of-life

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This Go project uses Raylib to visually simulate Conway's Game of Life—a cellular automaton on a grid. Users interact with the mouse, adding/removing live cells. The main loop manages rendering, displays the simulation status, and updates cell states. In essence, it provides an interactive and graphical representation of Conway's Game of Life.

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