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This Go project uses Raylib to visually simulate Conway's Game of Life—a cellular automaton on a grid. Users interact with the mouse, adding/removing live cells. The main loop manages rendering, displays the simulation status, and updates cell states. In essence, it provides an interactive and graphical representation of Conway's Game of Life.
Kertf22/game-of-life
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This Go project uses Raylib to visually simulate Conway's Game of Life—a cellular automaton on a grid. Users interact with the mouse, adding/removing live cells. The main loop manages rendering, displays the simulation status, and updates cell states. In essence, it provides an interactive and graphical representation of Conway's Game of Life.
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