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Vendor-specific information may follow the version
number. Its format depends on the implementation, but
a space always separates the version number and
the vendor-specific information.
The GL_VERSION and GL_SHADING_LANGUAGE_VERSION strings begin with a version number.
But the OpenGL ES 3.0/3.1/3.2 specifications says:
The VERSION string is laid out as follows:
"OpenGL ES N.M vendor-specific information"
The SHADING_LANGUAGE_VERSION string is laid out as follows:
"OpenGL ES GLSL ES N.M vendor-specific information"
I think the latter is correct, because it is compatible with OpenGL ES 2.0 behavior.
The text was updated successfully, but these errors were encountered:
NogginBops
added a commit
to NogginBops/OpenGL-Refpages
that referenced
this issue
Mar 17, 2024
OpenGL-Refpages/es3.0/glGetString.xml
Lines 135 to 149 in f50027c
OpenGL-Refpages/es3.1/glGetString.xml
Lines 135 to 149 in f50027c
OpenGL-Refpages/es3/glGetString.xml
Lines 135 to 149 in f50027c
But the OpenGL ES 3.0/3.1/3.2 specifications says:
I think the latter is correct, because it is compatible with OpenGL ES 2.0 behavior.
The text was updated successfully, but these errors were encountered: