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Change sources to meshes
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pjcozzi committed Jul 7, 2014
1 parent 5775236 commit f3495a5
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2 changes: 1 addition & 1 deletion specification/README.md
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<img src="figures/glTF_300.jpg" />
</p>

Version 0.6
Version 0.8

glTF is the runtime asset format for WebGL, OpenGL ES, and OpenGL.

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2 changes: 1 addition & 1 deletion specification/nodeInstanceSkin.schema.json
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"description" : "The id (JSON property name) of the skin referenced by this node.",
"required" : true
},
"sources" : {
"meshes" : {
"type" : "array",
"description" : "The ids (JSON property names) of source meshes.",
"items" : {
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