You can use an installer with easy updates:
You can download and install a .app on macOS
You can download and run an AppImage:
You can download an archive and extract the files:
You can also chose to build the project. It is very straightforward.
- Qt 6.7.0+ installed and its install path known
- Standard C++ build packages (
make
,cmake
,gcc
orclang
ormsvc
...). - An internet connection, it will download
vcpkg
and if requiredemsdk
Run the following, replacing the value of QT_ROOT_DIR
with yours. You must include the version and the architecture:
kidev:~$ make QT_ROOT_DIR=/opt/Qt/6.8.3/gcc_64
- You must include the version and the architecture like I did.
- You can also simply run
make
if you have the env varQT_ROOT_DIR
set, or if you have a.env
file at the root of the repository that exportsQT_ROOT_DIR
. - You can use
make
rules included to:make installer
to create an online installer using a FTP as CDN. You will need to provide credentials (CDN_UPLOAD_SOCKET
CDN_UPLOAD_USERNAME
CDN_UPLOAD_PASSWORD
). The repository for the OS you built on will be created inside a folder named after your OS, in the folder you are in upon connection.make web
to create a WASM buildmake run-web
to start a localserver running the application (requires to have a WASM build first withmake web
)make upload-web
to upload the WASM application to a web server. You will need to provide credentials (WASM_UPLOAD_SOCKET
WASM_UPLOAD_USERNAME
WASM_UPLOAD_PASSWORD
). The application will be uploaded inside a folderKerfur
in the folder you are in upon connection.