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Always generate 64-bit interop assemblies #60

Always generate 64-bit interop assemblies

Always generate 64-bit interop assemblies #60

Triggered via push May 25, 2024 13:16
Status Success
Total duration 5m 19s
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build.yml

on: push
Matrix: build
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19 warnings
build (7.0.203)
Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/checkout@v3, actions/setup-dotnet@v3, microsoft/setup-msbuild@v1.1, marvinpinto/action-automatic-releases@latest. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
build (7.0.203)
The following actions uses node12 which is deprecated and will be forced to run on node16: marvinpinto/action-automatic-releases@latest. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
build (7.0.203)
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
build (7.0.203)
The `set-output` command is deprecated and will be disabled soon. Please upgrade to using Environment Files. For more information see: https://github.blog/changelog/2022-10-11-github-actions-deprecating-save-state-and-set-output-commands/
build (7.0.203): plugin_OpenVR/Utils/VRHelper.cs#L190
The variable 'e' is declared but never used
build (7.0.203): plugin_OpenVR/OpenVR.cs#L524
This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
build (7.0.203): plugin_OpenVR/OpenVR.cs#L546
This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
build (7.0.203): plugin_OpenVR/OpenVR.cs#L568
This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
build (7.0.203): plugin_OpenVR/Utils/VRHelper.cs#L178
Field 'VrHelper.TOKEN_ELEVATION.TokenIsElevated' is never assigned to, and will always have its default value 0
build (7.0.203): vendor/openvr/headers/openvr_driver.h#L2837
'pOutSwapTextureSet': unreferenced formal parameter
build (7.0.203): vendor/openvr/headers/openvr_driver.h#L2837
'pSwapTextureSetDesc': unreferenced formal parameter
build (7.0.203): vendor/openvr/headers/openvr_driver.h#L2837
'unPid': unreferenced formal parameter
build (7.0.203): vendor/openvr/headers/openvr_driver.h#L2840
'sharedTextureHandle': unreferenced formal parameter
build (7.0.203): vendor/openvr/headers/openvr_driver.h#L2843
'unPid': unreferenced formal parameter
build (7.0.203): vendor/openvr/headers/openvr_driver.h#L2846
'pIndices': unreferenced formal parameter
build (7.0.203): vendor/openvr/headers/openvr_driver.h#L2846
'sharedTextureHandles': unreferenced formal parameter
build (7.0.203): vendor/openvr/headers/openvr_driver.h#L2864
'perEye': unreferenced formal parameter
build (7.0.203): vendor/openvr/headers/openvr_driver.h#L2867
'syncTexture': unreferenced formal parameter
build (7.0.203): vendor/openvr/headers/openvr_driver.h#L2876
'pThrottling': unreferenced formal parameter