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Add 1.20 Advancements & Brush #29

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Seatori
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@Seatori Seatori commented Jan 21, 2024

  • Adds the 1.20 Advancements.
  • Smithing with Style and Careful Restoration are both considered hard Advancements.
  • Adds a pseudo-Advancement to show Smells Interesting, Little Sniffs and Planting the Past.
  • Adds the Brush as a randomized item.
  • Raises the rate of Ancient Cities and Trail Ruins spawning.
  • Guarantees that Elder Guardians drop Tide Armor Trims upon death.
  • Raises the rate of Ward and Silence Armor Trims appearing in Ancient City chests.
  • Raises the rate of Wayfinder Armor Trims dropping from Suspicious Gravel in Trail Ruins.
  • Raises the rate of Sniffer Eggs dropping from Suspicious Gravel in Warm Ocean Ruins.
  • Makes changes to the list of hard and unreasonable Advancements to remove duplicates and add Adventuring Time, which was missing.
  • Changes the Drowned loot table to make them drop Copper Ingots instead of Gold Ingots, in accordance with the change in 1.17.

@Seatori Seatori marked this pull request as draft January 22, 2024 00:17
Rename after_plant_any_sniffer_seed to after_plant_any_sniffer_seed.json
Rename trail_ruins to trail_ruins.json
Make Elder Guardians always drop Tide Armor Trims
Make Elder Guardians always drop Tide Armor Trims
Changes the Drowned loot tables to have them drop Copper Ingots instead of Gold Ingots when killed by the player, in accordance to it being changed in 1.17.
Make Drowned drop Copper Ingots
Changes the salt value of the Trail Ruins to match the official one.
As it turns out, this is what the file is actually called.
Rename ancient_city.json to ancient_cities.json
Raises the drop rate of Sniffer Eggs from 6.7% to approx. 26.3%.
Raises the drop rate of Wayfinder Armor Trims from 8.3% to approx. 21.4%.
Raises the drop rate of Ward Armor Trims from 5% to 25%.
Raises the drop rate of Silence Armor Trims from 1.2% to 18.75%.
@LelouBil
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LelouBil commented Nov 8, 2024

Hey, is this branch playable right now ?

@Seatori
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Seatori commented Nov 25, 2024

Hey, is this branch playable right now ?

It might be if you can set it and the .apworld data up manually.
It's currently not being supported because I'm waiting to resubmit once the mod updates to 1.21.

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2 participants