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There should always be a single-threaded main dispatcher at run time #765
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Hi @zjuhasz Moreover I don't consider a Finally please consider #261 |
I meant only suspending operations, not blocking ones. For blocking operations you would still need to use the IO dispatcher. I said thread safe instead of concurrent safe because there are still concurrency issues you need to keep in mind. For example if there is a
Most of the operations I'm describing are completely internal to the library so there would be no context switching as everything would always be launched in the main dispatcher. If anything that uses the main dispatcher for thread safety is exposed in the api you would need to use If this is deemed to risky we could say it should never be done and the main dispatcher should only be used for internal operations of a library, in this case I think #261 would achieve the same effect if I understand it correctly and would mostly solve my problem (although it looks like this is JVM only in which case it doesn't completely solve my problem). However I think there might be times when it is OK to expose an operation that relies on being executed in the main thread if the main thread is the same in the application and the library. One of the things that made me consider this as a viable option is the concurrency model for kotlin/native. It looks like in kotlin/native the idea is you always have a "central thread" where state information is kept and only temporarily use a pool of workers for parallelized computations. If this pattern is established in kotlin then even exposed api calls which rely on doing things in the main dispatcher shouldn't result in an actual context switch if used correctly. If it's decided that the main dispatcher should only be present in certain situations, why would it be declared in core? |
I agree, this is independent by the thread amount. #261 address your issue, however I consider the |
@zjuhasz I think these are all good points:
We can change that. Promising that the Main dispatcher is single-threaded seems reasonable.
This is somewhat harder, but we can indeed have some fall-back behaviors for cases when no UI-specific Main dispatcher is present. However, I would also strongly recommend considering other options for libraries writers as @fvasco pointed out:
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* Using HMPP. * Provides newSingleThreadedContext. * Provides Dispatchers.Main on iOS, Dispatchers.Default everywhere. * Coroutine references (Job) and all kinds of channels are shareable across workers. * Each individual coroutine is confined to a single worker. Fixes #462 Fixes #470 Fixes #765 Fixes #1645 Fixes #1751
* Provides newSingleThreadedContext. * Provides Dispatchers.Main on iOS, Dispatchers.Default everywhere. * Coroutine references (Job) and all kinds of channels are shareable across workers. * Each individual coroutine is confined to a single worker. * Update Dispatchers docs to account for native-mt changes. * Multithreaded support in select expression. Additional fixes: * Fixed broadcast builder with different thread * Fixed adding a child to a frozen parent job Fixes #462 Fixes #470 Fixes #765 Fixes #1645 Fixes #1751 Fixes #1828 Fixes #1831 Fixes #1764 ~ Kotlin 1.4-M2-eap-83
* Provides newSingleThreadedContext. * Provides Dispatchers.Main on iOS, Dispatchers.Default everywhere. * Coroutine references (Job) and all kinds of channels are shareable across workers. * Each individual coroutine is confined to a single worker. * Update Dispatchers docs to account for native-mt changes. * Multithreaded support in select expression. Additional fixes: * Fixed broadcast builder with different thread * Fixed adding a child to a frozen parent job Fixes #462 Fixes #470 Fixes #765 Fixes #1645 Fixes #1751 Fixes #1828 Fixes #1831 Fixes #1764 ~ Kotlin 1.4-M2-eap-83
* Provides newSingleThreadedContext. * Provides Dispatchers.Main on iOS, Dispatchers.Default everywhere. * Coroutine references (Job) and all kinds of channels are shareable across workers. * Each individual coroutine is confined to a single worker. * Update Dispatchers docs to account for native-mt changes. * Multithreaded support in select expression. Additional fixes: * Fixed broadcast builder with different thread * Fixed adding a child to a frozen parent job Fixes #462 Fixes #470 Fixes #765 Fixes #1645 Fixes #1751 Fixes #1828 Fixes #1831 Fixes #1764 ~ Kotlin 1.4-M2-eap-83
* Provides newSingleThreadedContext. * Provides Dispatchers.Main on iOS, Dispatchers.Default everywhere. * Coroutine references (Job) and all kinds of channels are shareable across workers. * Each individual coroutine is confined to a single worker. * Update Dispatchers docs to account for native-mt changes. * Multithreaded support in select expression. Additional fixes: * Fixed broadcast builder with different thread * Fixed adding a child to a frozen parent job Fixes #462 Fixes #470 Fixes #765 Fixes #1645 Fixes #1751 Fixes #1828 Fixes #1831 Fixes #1764 ~ Kotlin 1.4-M2-eap-83
* Provides newSingleThreadedContext. * Provides Dispatchers.Main on iOS, Dispatchers.Default everywhere. * Coroutine references (Job) and all kinds of channels are shareable across workers. * Each individual coroutine is confined to a single worker. * Update Dispatchers docs to account for native-mt changes. * Multithreaded support in select expression. Additional fixes: * Fixed broadcast builder with different thread * Fixed adding a child to a frozen parent job Fixes #462 Fixes #470 Fixes #765 Fixes #1645 Fixes #1751 Fixes #1828 Fixes #1831 Fixes #1764
* Provides newSingleThreadedContext. * Provides Dispatchers.Main on iOS, Dispatchers.Default everywhere. * Coroutine references (Job) and all kinds of channels are shareable across workers. * Each individual coroutine is confined to a single worker. * Update Dispatchers docs to account for native-mt changes. * Multithreaded support in select expression. Additional fixes: * Fixed broadcast builder with different thread * Fixed adding a child to a frozen parent job Fixes #462 Fixes #470 Fixes #765 Fixes #1645 Fixes #1751 Fixes #1828 Fixes #1831 Fixes #1764 ~ Kotlin 1.4-M2-eap-83
* Provides newSingleThreadedContext. * Provides Dispatchers.Main on iOS, Dispatchers.Default everywhere. * Coroutine references (Job) and all kinds of channels are shareable across workers. * Each individual coroutine is confined to a single worker. * Update Dispatchers docs to account for native-mt changes. * Multithreaded support in select expression. Additional fixes: * Fixed broadcast builder with different thread * Fixed adding a child to a frozen parent job Fixes #462 Fixes #470 Fixes #765 Fixes #1645 Fixes #1751 Fixes #1828 Fixes #1831 Fixes #1764 ~ Kotlin 1.4-M2-eap-83
* Provides newSingleThreadedContext. * Provides Dispatchers.Main on iOS, Dispatchers.Default everywhere. * Coroutine references (Job) and all kinds of channels are shareable across workers. * Each individual coroutine is confined to a single worker. * Update Dispatchers docs to account for native-mt changes. * Multithreaded support in select expression. Additional fixes: * Fixed broadcast builder with different thread * Fixed adding a child to a frozen parent job Fixes #462 Fixes #470 Fixes #765 Fixes #1645 Fixes #1751 Fixes #1828 Fixes #1831 Fixes #1764 Fixes #2064 Fixes #2025
* Provides newSingleThreadedContext. * Provides Dispatchers.Main on iOS, Dispatchers.Default everywhere. * Coroutine references (Job), all kinds of channels and StateFlow are shareable across workers. * Each individual coroutine is confined to a single worker. * Update Dispatchers docs to account for native-mt changes. * Multithreaded support in select expression. Additional fixes: * Fixed broadcast builder with different thread * Fixed adding a child to a frozen parent job Fixes #462 Fixes #470 Fixes #765 Fixes #1645 Fixes #1751 Fixes #1828 Fixes #1831 Fixes #1764 Fixes #2064 Fixes #2025 Fixes #2226 Fixes #2138
* Provides newSingleThreadedContext. * Provides Dispatchers.Main on iOS, Dispatchers.Default everywhere. * Coroutine references (Job), all kinds of channels and StateFlow are shareable across workers. * Each individual coroutine is confined to a single worker. * Update Dispatchers docs to account for native-mt changes. * Multithreaded support in select expression. Additional fixes: * Fixed broadcast builder with different thread * Fixed adding a child to a frozen parent job Fixes #462 Fixes #470 Fixes #765 Fixes #1645 Fixes #1751 Fixes #1828 Fixes #1831 Fixes #1764 Fixes #2064 Fixes #2025 Fixes #2226 Fixes #2138 Fixes #2263
* Provides newSingleThreadedContext. * Provides Dispatchers.Main on iOS, Dispatchers.Default everywhere. * Coroutine references (Job), all kinds of channels and StateFlow are shareable across workers. * Each individual coroutine is confined to a single worker. * Update Dispatchers docs to account for native-mt changes. * Multithreaded support in select expression. Additional fixes: * Fixed broadcast builder with different thread * Fixed adding a child to a frozen parent job Fixes #462 Fixes #470 Fixes #765 Fixes #1645 Fixes #1751 Fixes #1828 Fixes #1831 Fixes #1764 Fixes #2064 Fixes #2025 Fixes #2226 Fixes #2138 Fixes #2263
* Provides newSingleThreadedContext. * Provides Dispatchers.Main on iOS, Dispatchers.Default everywhere. * Coroutine references (Job), all kinds of channels and StateFlow are shareable across workers. * Each individual coroutine is confined to a single worker. * Update Dispatchers docs to account for native-mt changes. * Multithreaded support in select expression. Additional fixes: * Fixed broadcast builder with different thread * Fixed adding a child to a frozen parent job Fixes #462 Fixes #470 Fixes #765 Fixes #1645 Fixes #1751 Fixes #1828 Fixes #1831 Fixes #1764 Fixes #2064 Fixes #2025 Fixes #2226 Fixes #2138 Fixes #2263
* Provides newSingleThreadedContext. * Provides Dispatchers.Main on iOS, Dispatchers.Default everywhere. * Coroutine references (Job), all kinds of channels and StateFlow are shareable across workers. * Each individual coroutine is confined to a single worker. * Update Dispatchers docs to account for native-mt changes. * Multithreaded support in select expression. Additional fixes: * Fixed broadcast builder with different thread * Fixed adding a child to a frozen parent job Fixes #462 Fixes #470 Fixes #765 Fixes #1645 Fixes #1751 Fixes #1828 Fixes #1831 Fixes #1764 Fixes #2064 Fixes #2025 Fixes #2226 Fixes #2138 Fixes #2263
* Provides newSingleThreadedContext. * Provides Dispatchers.Main on iOS, Dispatchers.Default everywhere. * Coroutine references (Job), all kinds of channels and StateFlow are shareable across workers. * Each individual coroutine is confined to a single worker. * Update Dispatchers docs to account for native-mt changes. * Multithreaded support in select expression. Additional fixes: * Fixed broadcast builder with different thread * Fixed adding a child to a frozen parent job Fixes #462 Fixes #470 Fixes #765 Fixes #1645 Fixes #1751 Fixes #1828 Fixes #1831 Fixes #1764 Fixes #2064 Fixes #2025 Fixes #2226 Fixes #2138 Fixes #2263
* Provides newSingleThreadedContext. * Provides Dispatchers.Main on iOS, Dispatchers.Default everywhere. * Coroutine references (Job), all kinds of channels and StateFlow are shareable across workers. * Each individual coroutine is confined to a single worker. * Update Dispatchers docs to account for native-mt changes. * Multithreaded support in select expression. Additional fixes: * Fixed broadcast builder with different thread * Fixed adding a child to a frozen parent job Fixes #462 Fixes #470 Fixes #765 Fixes #1645 Fixes #1751 Fixes #1828 Fixes #1831 Fixes #1764 Fixes #2064 Fixes #2025 Fixes #2226 Fixes #2138 Fixes #2263
* Provides newSingleThreadedContext. * Provides Dispatchers.Main on iOS, Dispatchers.Default everywhere. * Coroutine references (Job), all kinds of channels and StateFlow are shareable across workers. * Each individual coroutine is confined to a single worker. * Update Dispatchers docs to account for native-mt changes. * Multithreaded support in select expression. Additional fixes: * Fixed broadcast builder with different thread * Fixed adding a child to a frozen parent job Fixes #462 Fixes #470 Fixes #765 Fixes #1645 Fixes #1751 Fixes #1828 Fixes #1831 Fixes #1764 Fixes #2064 Fixes #2025 Fixes #2226 Fixes #2138 Fixes #2263
* Provides newSingleThreadedContext. * Provides Dispatchers.Main on iOS, Dispatchers.Default everywhere. * Coroutine references (Job), all kinds of channels and StateFlow are shareable across workers. * Each individual coroutine is confined to a single worker. * Update Dispatchers docs to account for native-mt changes. * Multithreaded support in select expression. * Fix ObjC autorelease object leaks with native-mt dispatchers (#2477) Additional fixes: * Fixed broadcast builder with different thread * Fixed adding a child to a frozen parent job Fixes #462 Fixes #470 Fixes #765 Fixes #1645 Fixes #1751 Fixes #1828 Fixes #1831 Fixes #1764 Fixes #2064 Fixes #2025 Fixes #2226 Fixes #2138 Fixes #2263 Fixes #2322 Fixes #2283
* Provides newSingleThreadedContext. * Provides Dispatchers.Main on iOS, Dispatchers.Default everywhere. * Coroutine references (Job), all kinds of channels and StateFlow are shareable across workers. * Each individual coroutine is confined to a single worker. * Update Dispatchers docs to account for native-mt changes. * Multithreaded support in select expression. * Fix ObjC autorelease object leaks with native-mt dispatchers (#2477) Additional fixes: * Fixed broadcast builder with different thread * Fixed adding a child to a frozen parent job Fixes #462 Fixes #470 Fixes #765 Fixes #1645 Fixes #1751 Fixes #1828 Fixes #1831 Fixes #1764 Fixes #2064 Fixes #2025 Fixes #2226 Fixes #2138 Fixes #2263 Fixes #2322 Fixes #2283
* Provides newSingleThreadedContext. * Provides Dispatchers.Main on iOS, Dispatchers.Default everywhere. * Coroutine references (Job), all kinds of channels and StateFlow are shareable across workers. * Each individual coroutine is confined to a single worker. * Update Dispatchers docs to account for native-mt changes. * Multithreaded support in select expression. * Fix ObjC autorelease object leaks with native-mt dispatchers (#2477) Additional fixes: * Fixed broadcast builder with different thread * Fixed adding a child to a frozen parent job Fixes #462 Fixes #470 Fixes #765 Fixes #1645 Fixes #1751 Fixes #1828 Fixes #1831 Fixes #1764 Fixes #2064 Fixes #2025 Fixes #2226 Fixes #2138 Fixes #2263 Fixes #2322 Fixes #2283
* Provides newSingleThreadedContext. * Provides Dispatchers.Main on iOS, Dispatchers.Default everywhere. * Coroutine references (Job), all kinds of channels and StateFlow are shareable across workers. * Each individual coroutine is confined to a single worker. * Update Dispatchers docs to account for native-mt changes. * Multithreaded support in select expression. * Fix ObjC autorelease object leaks with native-mt dispatchers (#2477) Additional fixes: * Fixed broadcast builder with different thread * Fixed adding a child to a frozen parent job Fixes #462 Fixes #470 Fixes #765 Fixes #1645 Fixes #1751 Fixes #1828 Fixes #1831 Fixes #1764 Fixes #2064 Fixes #2025 Fixes #2226 Fixes #2138 Fixes #2263 Fixes #2322 Fixes #2283
* Provides newSingleThreadedContext. * Provides Dispatchers.Main on iOS, Dispatchers.Default everywhere. * Coroutine references (Job), all kinds of channels and StateFlow are shareable across workers. * Each individual coroutine is confined to a single worker. * Update Dispatchers docs to account for native-mt changes. * Multithreaded support in select expression. * Fix ObjC autorelease object leaks with native-mt dispatchers (#2477) Additional fixes: * Fixed broadcast builder with different thread * Fixed adding a child to a frozen parent job Fixes #462 Fixes #470 Fixes #765 Fixes #1645 Fixes #1751 Fixes #1828 Fixes #1831 Fixes #1764 Fixes #2064 Fixes #2025 Fixes #2226 Fixes #2138 Fixes #2263 Fixes #2322 Fixes #2283
* Provides newSingleThreadedContext. * Provides Dispatchers.Main on iOS, Dispatchers.Default everywhere. * Coroutine references (Job), all kinds of channels and StateFlow are shareable across workers. * Each individual coroutine is confined to a single worker. * Update Dispatchers docs to account for native-mt changes. * Multithreaded support in select expression. * Fix ObjC autorelease object leaks with native-mt dispatchers (#2477) Additional fixes: * Fixed broadcast builder with different thread * Fixed adding a child to a frozen parent job Fixes #462 Fixes #470 Fixes #765 Fixes #1645 Fixes #1751 Fixes #1828 Fixes #1831 Fixes #1764 Fixes #2064 Fixes #2025 Fixes #2226 Fixes #2138 Fixes #2263 Fixes #2322 Fixes #2283
* Provides newSingleThreadedContext. * Provides Dispatchers.Main on iOS, Dispatchers.Default everywhere. * Coroutine references (Job), all kinds of channels and StateFlow are shareable across workers. * Each individual coroutine is confined to a single worker. * Update Dispatchers docs to account for native-mt changes. * Multithreaded support in select expression. * Fix ObjC autorelease object leaks with native-mt dispatchers (#2477) Additional fixes: * Fixed broadcast builder with different thread * Fixed adding a child to a frozen parent job Fixes #462 Fixes #470 Fixes #765 Fixes #1645 Fixes #1751 Fixes #1828 Fixes #1831 Fixes #1764 Fixes #2064 Fixes #2025 Fixes #2226 Fixes #2138 Fixes #2263 Fixes #2322 Fixes #2283
* Provides newSingleThreadedContext. * Provides Dispatchers.Main on iOS, Dispatchers.Default everywhere. * Coroutine references (Job), all kinds of channels and StateFlow are shareable across workers. * Each individual coroutine is confined to a single worker. * Update Dispatchers docs to account for native-mt changes. * Multithreaded support in select expression. * Fix ObjC autorelease object leaks with native-mt dispatchers (#2477) Additional fixes: * Fixed broadcast builder with different thread * Fixed adding a child to a frozen parent job Fixes #462 Fixes #470 Fixes #765 Fixes #1645 Fixes #1751 Fixes #1828 Fixes #1831 Fixes #1764 Fixes #2064 Fixes #2025 Fixes #2226 Fixes #2138 Fixes #2263 Fixes #2322 Fixes #2283 Fixes #2688
* Provides newSingleThreadedContext. * Provides Dispatchers.Main on iOS, Dispatchers.Default everywhere. * Coroutine references (Job), all kinds of channels and StateFlow are shareable across workers. * Each individual coroutine is confined to a single worker. * Update Dispatchers docs to account for native-mt changes. * Multithreaded support in select expression. * Fix ObjC autorelease object leaks with native-mt dispatchers (#2477) Additional fixes: * Fixed broadcast builder with different thread * Fixed adding a child to a frozen parent job Fixes #462 Fixes #470 Fixes #765 Fixes #1645 Fixes #1751 Fixes #1828 Fixes #1831 Fixes #1764 Fixes #2064 Fixes #2025 Fixes #2226 Fixes #2138 Fixes #2263 Fixes #2322 Fixes #2283 Fixes #2688
* Provides newSingleThreadedContext. * Provides Dispatchers.Main on iOS, Dispatchers.Default everywhere. * Coroutine references (Job), all kinds of channels and StateFlow are shareable across workers. * Each individual coroutine is confined to a single worker. * Update Dispatchers docs to account for native-mt changes. * Multithreaded support in select expression. * Fix ObjC autorelease object leaks with native-mt dispatchers (#2477) Additional fixes: * Fixed broadcast builder with different thread * Fixed adding a child to a frozen parent job Fixes #462 Fixes #470 Fixes #765 Fixes #1645 Fixes #1751 Fixes #1828 Fixes #1831 Fixes #1764 Fixes #2064 Fixes #2025 Fixes #2226 Fixes #2138 Fixes #2263 Fixes #2322 Fixes #2283 Fixes #2688
* Provides newSingleThreadedContext. * Provides Dispatchers.Main on iOS, Dispatchers.Default everywhere. * Coroutine references (Job), all kinds of channels and StateFlow are shareable across workers. * Each individual coroutine is confined to a single worker. * Update Dispatchers docs to account for native-mt changes. * Multithreaded support in select expression. * Fix ObjC autorelease object leaks with native-mt dispatchers (#2477) Additional fixes: * Fixed broadcast builder with different thread * Fixed adding a child to a frozen parent job Fixes #462 Fixes #470 Fixes #765 Fixes #1645 Fixes #1751 Fixes #1828 Fixes #1831 Fixes #1764 Fixes #2064 Fixes #2025 Fixes #2226 Fixes #2138 Fixes #2263 Fixes #2322 Fixes #2283 Fixes #2688
* Provides newSingleThreadedContext. * Provides Dispatchers.Main on iOS, Dispatchers.Default everywhere. * Coroutine references (Job), all kinds of channels and StateFlow are shareable across workers. * Each individual coroutine is confined to a single worker. * Update Dispatchers docs to account for native-mt changes. * Multithreaded support in select expression. * Fix ObjC autorelease object leaks with native-mt dispatchers (#2477) Additional fixes: * Fixed broadcast builder with different thread * Fixed adding a child to a frozen parent job Fixes #462 Fixes #470 Fixes #765 Fixes #1645 Fixes #1751 Fixes #1828 Fixes #1831 Fixes #1764 Fixes #2064 Fixes #2025 Fixes #2226 Fixes #2138 Fixes #2263 Fixes #2322 Fixes #2283 Fixes #2688
* Provides newSingleThreadedContext. * Provides Dispatchers.Main on iOS, Dispatchers.Default everywhere. * Coroutine references (Job), all kinds of channels and StateFlow are shareable across workers. * Each individual coroutine is confined to a single worker. * Update Dispatchers docs to account for native-mt changes. * Multithreaded support in select expression. * Fix ObjC autorelease object leaks with native-mt dispatchers (#2477) Additional fixes: * Fixed broadcast builder with different thread * Fixed adding a child to a frozen parent job Fixes #462 Fixes #470 Fixes #765 Fixes #1645 Fixes #1751 Fixes #1828 Fixes #1831 Fixes #1764 Fixes #2064 Fixes #2025 Fixes #2226 Fixes #2138 Fixes #2263 Fixes #2322 Fixes #2283 Fixes #2688
* Provides newSingleThreadedContext. * Provides Dispatchers.Main on iOS, Dispatchers.Default everywhere. * Coroutine references (Job), all kinds of channels and StateFlow are shareable across workers. * Each individual coroutine is confined to a single worker. * Update Dispatchers docs to account for native-mt changes. * Multithreaded support in select expression. * Fix ObjC autorelease object leaks with native-mt dispatchers (#2477) Additional fixes: * Fixed broadcast builder with different thread * Fixed adding a child to a frozen parent job Fixes #462 Fixes #470 Fixes #765 Fixes #1645 Fixes #1751 Fixes #1828 Fixes #1831 Fixes #1764 Fixes #2064 Fixes #2025 Fixes #2226 Fixes #2138 Fixes #2263 Fixes #2322 Fixes #2283 Fixes #2688 Fixes #2398
* Provides newSingleThreadedContext. * Provides Dispatchers.Main on iOS, Dispatchers.Default everywhere. * Coroutine references (Job), all kinds of channels and StateFlow are shareable across workers. * Each individual coroutine is confined to a single worker. * Update Dispatchers docs to account for native-mt changes. * Multithreaded support in select expression. * Fix ObjC autorelease object leaks with native-mt dispatchers (#2477) Additional fixes: * Fixed broadcast builder with different thread * Fixed adding a child to a frozen parent job Fixes #462 Fixes #470 Fixes #765 Fixes #1645 Fixes #1751 Fixes #1828 Fixes #1831 Fixes #1764 Fixes #2064 Fixes #2025 Fixes #2226 Fixes #2138 Fixes #2263 Fixes #2322 Fixes #2283 Fixes #2688 Fixes #2398
* Provides newSingleThreadedContext. * Provides Dispatchers.Main on iOS, Dispatchers.Default everywhere. * Coroutine references (Job), all kinds of channels and StateFlow are shareable across workers. * Each individual coroutine is confined to a single worker. * Update Dispatchers docs to account for native-mt changes. * Multithreaded support in select expression. * Fix ObjC autorelease object leaks with native-mt dispatchers (#2477) Additional fixes: * Fixed broadcast builder with different thread * Fixed adding a child to a frozen parent job Fixes #462 Fixes #470 Fixes #765 Fixes #1645 Fixes #1751 Fixes #1828 Fixes #1831 Fixes #1764 Fixes #2064 Fixes #2025 Fixes #2226 Fixes #2138 Fixes #2263 Fixes #2322 Fixes #2283 Fixes #2688 Fixes #2398
* Provides newSingleThreadedContext. * Provides Dispatchers.Main on iOS, Dispatchers.Default everywhere. * Coroutine references (Job), all kinds of channels and StateFlow are shareable across workers. * Each individual coroutine is confined to a single worker. * Update Dispatchers docs to account for native-mt changes. * Multithreaded support in select expression. * Fix ObjC autorelease object leaks with native-mt dispatchers (#2477) Additional fixes: * Fixed broadcast builder with different thread * Fixed adding a child to a frozen parent job Fixes #462 Fixes #470 Fixes #765 Fixes #1645 Fixes #1751 Fixes #1828 Fixes #1831 Fixes #1764 Fixes #2064 Fixes #2025 Fixes #2226 Fixes #2138 Fixes #2263 Fixes #2322 Fixes #2283 Fixes #2688 Fixes #2398
* Provides newSingleThreadedContext. * Provides Dispatchers.Main on iOS, Dispatchers.Default everywhere. * Coroutine references (Job), all kinds of channels and StateFlow are shareable across workers. * Each individual coroutine is confined to a single worker. * Update Dispatchers docs to account for native-mt changes. * Multithreaded support in select expression. * Fix ObjC autorelease object leaks with native-mt dispatchers (#2477) Additional fixes: * Fixed broadcast builder with different thread * Fixed adding a child to a frozen parent job Fixes #462 Fixes #470 Fixes #765 Fixes #1645 Fixes #1751 Fixes #1828 Fixes #1831 Fixes #1764 Fixes #2064 Fixes #2025 Fixes #2226 Fixes #2138 Fixes #2263 Fixes #2322 Fixes #2283 Fixes #2688 Fixes #2398
* Provides newSingleThreadedContext. * Provides Dispatchers.Main on iOS, Dispatchers.Default everywhere. * Coroutine references (Job), all kinds of channels and StateFlow are shareable across workers. * Each individual coroutine is confined to a single worker. * Update Dispatchers docs to account for native-mt changes. * Multithreaded support in select expression. * Fix ObjC autorelease object leaks with native-mt dispatchers (#2477) Additional fixes: * Fixed broadcast builder with different thread * Fixed adding a child to a frozen parent job Fixes #462 Fixes #470 Fixes #765 Fixes #1645 Fixes #1751 Fixes #1828 Fixes #1831 Fixes #1764 Fixes #2064 Fixes #2025 Fixes #2226 Fixes #2138 Fixes #2263 Fixes #2322 Fixes #2283 Fixes #2688 Fixes #2398
* Provides newSingleThreadedContext. * Provides Dispatchers.Main on iOS, Dispatchers.Default everywhere. * Coroutine references (Job), all kinds of channels and StateFlow are shareable across workers. * Each individual coroutine is confined to a single worker. * Update Dispatchers docs to account for native-mt changes. * Multithreaded support in select expression. * Fix ObjC autorelease object leaks with native-mt dispatchers (#2477) Additional fixes: * Fixed broadcast builder with different thread * Fixed adding a child to a frozen parent job Fixes #462 Fixes #470 Fixes #765 Fixes #1645 Fixes #1751 Fixes #1828 Fixes #1831 Fixes #1764 Fixes #2064 Fixes #2025 Fixes #2226 Fixes #2138 Fixes #2263 Fixes #2322 Fixes #2283 Fixes #2688 Fixes #2398
* Provides newSingleThreadedContext. * Provides Dispatchers.Main on iOS, Dispatchers.Default everywhere. * Coroutine references (Job), all kinds of channels and StateFlow are shareable across workers. * Each individual coroutine is confined to a single worker. * Update Dispatchers docs to account for native-mt changes. * Multithreaded support in select expression. * Fix ObjC autorelease object leaks with native-mt dispatchers (#2477) Additional fixes: * Fixed broadcast builder with different thread * Fixed adding a child to a frozen parent job Fixes #462 Fixes #470 Fixes #765 Fixes #1645 Fixes #1751 Fixes #1828 Fixes #1831 Fixes #1764 Fixes #2064 Fixes #2025 Fixes #2226 Fixes #2138 Fixes #2263 Fixes #2322 Fixes #2283 Fixes #2688 Fixes #2398
* Provides newSingleThreadedContext. * Provides Dispatchers.Main on iOS, Dispatchers.Default everywhere. * Coroutine references (Job), all kinds of channels and StateFlow are shareable across workers. * Each individual coroutine is confined to a single worker. * Update Dispatchers docs to account for native-mt changes. * Multithreaded support in select expression. * Fix ObjC autorelease object leaks with native-mt dispatchers (#2477) Additional fixes: * Fixed broadcast builder with different thread * Fixed adding a child to a frozen parent job Fixes #462 Fixes #470 Fixes #765 Fixes #1645 Fixes #1751 Fixes #1828 Fixes #1831 Fixes #1764 Fixes #2064 Fixes #2025 Fixes #2226 Fixes #2138 Fixes #2263 Fixes #2322 Fixes #2283 Fixes #2688 Fixes #2398
* Provides newSingleThreadedContext. * Provides Dispatchers.Main on iOS, Dispatchers.Default everywhere. * Coroutine references (Job), all kinds of channels and StateFlow are shareable across workers. * Each individual coroutine is confined to a single worker. * Update Dispatchers docs to account for native-mt changes. * Multithreaded support in select expression. * Fix ObjC autorelease object leaks with native-mt dispatchers (#2477) Additional fixes: * Fixed broadcast builder with different thread * Fixed adding a child to a frozen parent job Fixes #462 Fixes #470 Fixes #765 Fixes #1645 Fixes #1751 Fixes #1828 Fixes #1831 Fixes #1764 Fixes #2064 Fixes #2025 Fixes #2226 Fixes #2138 Fixes #2263 Fixes #2322 Fixes #2283 Fixes #2688 Fixes #2398
* Provides newSingleThreadedContext. * Provides Dispatchers.Main on iOS, Dispatchers.Default everywhere. * Coroutine references (Job), all kinds of channels and StateFlow are shareable across workers. * Each individual coroutine is confined to a single worker. * Update Dispatchers docs to account for native-mt changes. * Multithreaded support in select expression. * Fix ObjC autorelease object leaks with native-mt dispatchers (#2477) Additional fixes: * Fixed broadcast builder with different thread * Fixed adding a child to a frozen parent job Fixes #462 Fixes #470 Fixes #765 Fixes #1645 Fixes #1751 Fixes #1828 Fixes #1831 Fixes #1764 Fixes #2064 Fixes #2025 Fixes #2226 Fixes #2138 Fixes #2263 Fixes #2322 Fixes #2283 Fixes #2688 Fixes #2398
A common-code way to acquire a single-threaded dispatcher since 1.6.0-RC is https://kotlin.github.io/kotlinx.coroutines/kotlinx-coroutines-core/kotlinx.coroutines/-coroutine-dispatcher/limited-parallelism.html For example, This still doesn't solve the problem where there is non-trivial threading behavior in data shared between different libraries, but, in my opinion, deciding to solve this by serializing everything would be incorrect: if at least something (another library, or just the user's application itself) decided not to use the common serialized state but do multi-threading, the threading problems would immediately surface. Seems error-prone. However, if I read this correctly, the issue is concerned with spawning some helper tasks in a serialized manner, not with the shared state, so |
* Provides newSingleThreadedContext. * Provides Dispatchers.Main on iOS, Dispatchers.Default everywhere. * Coroutine references (Job), all kinds of channels and StateFlow are shareable across workers. * Each individual coroutine is confined to a single worker. * Update Dispatchers docs to account for native-mt changes. * Multithreaded support in select expression. * Fix ObjC autorelease object leaks with native-mt dispatchers (#2477) Additional fixes: * Fixed broadcast builder with different thread * Fixed adding a child to a frozen parent job Fixes #462 Fixes #470 Fixes #765 Fixes #1645 Fixes #1751 Fixes #1828 Fixes #1831 Fixes #1764 Fixes #2064 Fixes #2025 Fixes #2226 Fixes #2138 Fixes #2263 Fixes #2322 Fixes #2283 Fixes #2688 Fixes #2398
* Provides newSingleThreadedContext. * Provides Dispatchers.Main on iOS, Dispatchers.Default everywhere. * Coroutine references (Job), all kinds of channels and StateFlow are shareable across workers. * Each individual coroutine is confined to a single worker. * Update Dispatchers docs to account for native-mt changes. * Multithreaded support in select expression. * Fix ObjC autorelease object leaks with native-mt dispatchers (#2477) Additional fixes: * Fixed broadcast builder with different thread * Fixed adding a child to a frozen parent job Fixes #462 Fixes #470 Fixes #765 Fixes #1645 Fixes #1751 Fixes #1828 Fixes #1831 Fixes #1764 Fixes #2064 Fixes #2025 Fixes #2226 Fixes #2138 Fixes #2263 Fixes #2322 Fixes #2283 Fixes #2688 Fixes #2398
* Provides newSingleThreadedContext. * Provides Dispatchers.Main on iOS, Dispatchers.Default everywhere. * Coroutine references (Job), all kinds of channels and StateFlow are shareable across workers. * Each individual coroutine is confined to a single worker. * Update Dispatchers docs to account for native-mt changes. * Multithreaded support in select expression. * Fix ObjC autorelease object leaks with native-mt dispatchers (#2477) Additional fixes: * Fixed broadcast builder with different thread * Fixed adding a child to a frozen parent job Fixes #462 Fixes #470 Fixes #765 Fixes #1645 Fixes #1751 Fixes #1828 Fixes #1831 Fixes #1764 Fixes #2064 Fixes #2025 Fixes #2226 Fixes #2138 Fixes #2263 Fixes #2322 Fixes #2283 Fixes #2688 Fixes #2398 Fixes #3136
* Provides newSingleThreadedContext. * Provides Dispatchers.Main on iOS, Dispatchers.Default everywhere. * Coroutine references (Job), all kinds of channels and StateFlow are shareable across workers. * Each individual coroutine is confined to a single worker. * Update Dispatchers docs to account for native-mt changes. * Multithreaded support in select expression. * Fix ObjC autorelease object leaks with native-mt dispatchers (#2477) Additional fixes: * Fixed broadcast builder with different thread * Fixed adding a child to a frozen parent job Fixes #462 Fixes #470 Fixes #765 Fixes #1645 Fixes #1751 Fixes #1828 Fixes #1831 Fixes #1764 Fixes #2064 Fixes #2025 Fixes #2226 Fixes #2138 Fixes #2263 Fixes #2322 Fixes #2283 Fixes #2688 Fixes #2398 Fixes #3136
There are many situations where having an entirely single threaded application or "mostly single threaded application" (application which primarily uses a single thread but which offloads intensive cpu bound tasks to workers, potentially returning deferred results) is desirable, particularly when using coroutines. Confining an applications core functionality (namely mutable state) to a single thread allows the developer to forget about thread safety issues.
Single threaded applications are currently supported by kotlinx.coroutines. When making an application with a GUI in a supported framework, the UI thread is used as the main dispatcher and when making a plain Java application you can create your own single thread dispatcher. For native, I think single threaded is the only option right now. Although some boiler plate could be removed by making
suspend fun main()
create a main dispatcher so one doesn't need to be created and used manually withfun main() = runBlocking(Dispatchers.MySingleThreadedDispatcher)
, it's not a major issue for application developers.The place where there is a major problem is for library developers. I think there are many situations where library developers may want to take advantage of a guaranteed single threaded dispatcher. You have the classic simplest example of incrementing a counter from several coroutines; it's nice to be able to do this safely in a library without needing to worry about some atomic wrapper.
I will also provide a simplified version of my own current use case. I have a class in a library that can record certain types of data to disk for a given duration. Each stream of data you're recording has its own recorder which has a UID. The UID of a Recorder is global, and the previous one is used to determine the next one, already running into potential concurrency problems. Each recorder splits the recorded data from its stream into several files so it can clean up old data by deleting old files and adding / removing the files from a List as it goes. Each file has a coroutine that delays for a certain amount of time and then removes that file. We can read data back into memory by going through the files in the list (a shallow copy still needs to be made to avoid concurrent modification, the file class keeps track of if the file has been deleted so it's not an issue). Without a single threaded dispatcher I would either need to use locks or some actor model which I think is overkill for this task. It's a data acquisition and control library so it's far from guaranteed it will be run in an application with a GUI. Potentially it could just sit there in some embedded IoT application with no UI at all, graphical or command line. Right now the library actually has its own single threaded dispatcher which is sort of OK with one library but could be a problem if an application has 15 dependencies that all do this, not to mention there will likely end up being more context switching then there needs to be.
Sorry if this wall of text description isn't clear, I'll post the source code fairly soon, so everyone can see this exact use case in code.
Library developers cannot rely on
Dispatchers.Main
for the following reasons:I think both of these things should be changed.
The first change is obvious, only single threaded dispatchers should be allowed to be the main dispatcher. Either that or there should be another standard dispatcher added which is always single threaded and in this case I do not think
Dispatchers.Main
should be declared in core.And I think the second doesn't need to stray too far from the current behavior, there just need to be some steps added to establish a main dispatcher. I also think the default dispatcher should always be the main dispatcher.
MainCoroutineDispatcher
implementation in the class path it is used (this is the current behavior I think, not sure what the conflict resolution mechanism is if there are multiple).main()
function issuspend
it creates a single threaded dispatcher and uses it asDispatchers.Main
as well as the thread that main is invoked on.Of course there are many other ways but this comes to mind as a relatively simple update I think.
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