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Hierarchical-Task-Network-planner-for-Unity

Hello. I want to present to you my HTN planner for Unity. Basically, it is a set of scripts I use to program my NPC's behaviour.

Before you strat, I highly recomend to check out the project documentation. It will provide you a good idea on how this system works and how to properly use it.

If you just want to get started here is a quick guide.

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Simple scripts that help you to build AI systems based on HTN planning.

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