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NOTE

  1. Wayland is not tested yet. Please use X11 on Linux.
  2. Windows is not ported yet.

BUILD (Linux & macos)

git clone https://github.com/Kurapikov/KCAD.git
cd KCAD
git submodule init
git submodule update
cd 3rdparty_build
#if use proxy
    cmake . -DUSE_HTTPS_PROXY=ON -DHTTPS_PROXY_ADDRESS=localhost:1080
#else
    cmake .
#endif
make build_3rdparty
cd ..
mkdir build
cd build
cmake ..
make -j8

Then you can find KCAD executable under KCAD/build/bin

TASKS

  • Port to MacOS.
  • More flexible 3rd-party build script, check downloads and installations exist first.
  • Fix macos VSCode environment (especially lldb).
  • Use Ninja as backends (Command line "cmake ..").
  • Port to Windows.
  • Integrate with github CI tools to verify cross platform build.
  • Use SimpleIni lib to load/save system preference.
  • Config spdlog lib to get a singleton mt_safe logger. Would be better to toggle both file/console log though .ini file.
  • Draw some triangles.
  • Put BGFX and ImGUI into different threads.
  • Change sync mode to render "on demand" from "60Hz V-Sync".
  • Integrate bgfx with OCCT, open and draw a step file.

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