- Wayland is not tested yet. Please use X11 on Linux.
- Windows is not ported yet.
git clone https://github.com/Kurapikov/KCAD.git
cd KCAD
git submodule init
git submodule update
cd 3rdparty_build
#if use proxy
cmake . -DUSE_HTTPS_PROXY=ON -DHTTPS_PROXY_ADDRESS=localhost:1080
#else
cmake .
#endif
make build_3rdparty
cd ..
mkdir build
cd build
cmake ..
make -j8
Then you can find KCAD executable under KCAD/build/bin
- Port to MacOS.
- More flexible 3rd-party build script, check downloads and installations exist first.
- Fix macos VSCode environment (especially lldb).
- Use Ninja as backends (Command line "cmake ..").
- Port to Windows.
- Integrate with github CI tools to verify cross platform build.
- Use SimpleIni lib to load/save system preference.
- Config spdlog lib to get a singleton mt_safe logger. Would be better to toggle both file/console log though .ini file.
- Draw some triangles.
- Put BGFX and ImGUI into different threads.
- Change sync mode to render "on demand" from "60Hz V-Sync".
- Integrate bgfx with OCCT, open and draw a step file.