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Automatic FX-mixer strip management #1215
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On 10/15/2014 06:17 PM, unfa wrote:
Sounds good, now all we need is more developers. |
Another solution we all should make more use of: Save templates. It is the perfect way for exactly YOU, and me |
I'm trying to put together a LMMS hackaton. My talk showing LMMS in action
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a first draft of an automatic mixer strip management - works so far, but the sorting is not implemented yet.
rebasing/resolved conflicts
…ck naming and track delete
rebasing/resolved conflicts
…ck naming and track delete
rebasing/resolved conflicts
…ck naming and track delete
The problem
Right now, to use the FX-mixer the user has to manually add, assign and rename strips, before he can use the mixer. I've got used to do this, and I use minimal instrument names ("K" for "Kick" etc.) to cut down the time I spend just getting the mixer up and running. I think many operations can be automated and the user could just use the mixer creatively, not wasting time on setting it up every time from scratch.
The solution
The idea is to create, assign and rename one FX-mixer channel for every instrument the user adds. Since we have two instrument spaces (B+B and Song) I advise to make it first B+B instruments, then the Song instruments. Possibly we could use the colors to indicate the type of mixers strips (see #1214).
All strips should have an "automatic" flag (a boolean property). None of the automatic functions below should work if the strip has the "automatic" flag FALSE (manually created or modified strips should be kept intact).
If the instrument is added into B+B editor, scan the mixer to find the first Song instrument strip, and insert the new strip before it (shift all other strips). If the instrument is added into Song editor, add it at the end of the mixer.
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