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Balancing opacity and hidden bonus
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MBmasher committed Nov 17, 2021
1 parent f2d05ea commit 63c5f7d
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion osu.Game.Rulesets.Osu/Difficulty/Skills/Flashlight.cs
Original file line number Diff line number Diff line change
Expand Up @@ -33,7 +33,7 @@ public Flashlight(Mod[] mods, double preemptTime)
private double preemptTime;

private const double max_opacity_bonus = 0.4;
private const double hidden_bonus = 0.3;
private const double hidden_bonus = 0.4;

private double currentStrain;

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